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0c98bb75cb1b46206e4ff52df398ea8865f47297
Previously, the text rotation was always calculated in object space, so the text rotation always had the object rotation applied. Now the rotation is calculated in world space, so it always aligns correctly to the view. Same applies to text scale not taking into account the object position. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8068
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: WARNING: Could not obtain image size. :scale: option is ignored.
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