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blender-archive/source/blender/python/SConscript

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Python

#!/usr/bin/python
# TODO, split into 2 files.
Import ('env')
incs = '. ../editors/include ../makesdna ../makesrna ../blenlib ../blenkernel ../nodes'
incs += ' ../imbuf ../blenloader ../render/extern/include ../windowmanager'
incs += ' #intern/guardedalloc #intern/memutil #extern/glew/include'
incs += ' #intern/audaspace/intern ' + env['BF_PYTHON_INC']
is_debug = (env['OURPLATFORM'] in ('win32-mingw', 'win32-vc','win64-vc') and env['BF_DEBUG'])
# generic
defs = []
if is_debug:
defs.append('_DEBUG')
sources = env.Glob('generic/*.c')
env.BlenderLib( libname = 'bf_python_ext', sources = Split(sources), includes = Split(incs), defines = defs, libtype = ['core','player'], priority = [362,165]) # ketsji is 360
# bpy
defs = []
if is_debug:
defs.append('_DEBUG')
if env['WITH_BF_PYTHON_SAFETY']:
defs.append('WITH_PYTHON_SAFETY')
if env['BF_BUILDINFO']:
defs.append('BUILD_DATE')
sources = env.Glob('intern/*.c')
env.BlenderLib( libname = 'bf_python', sources = Split(sources), includes = Split(incs), defines = defs, libtype = ['core'], priority = [361])