When Browsing libraries the asset files were opened multiple times.
once to determine the needed groups to query and once for each
group to query the items in the group. For file browsing this makes sense
but for asset browsing this can be reduced.
This patch will load the asset files recursively and only opens them once.
Another change is that only the assets are requested and not filtered out
later in the process.
This patch is needed to simplify the library indexing. Where
we need access to the full library content.
## The numbers ##
Benchmarked by adding scenes of the spring open movie to the default
asset library. Refreshing the asset library would recursively load all the files
there.
| **8bc27c508a** | Processed 317 'directories/libraries' | 7.573986s |
| **Patch** | Processed 42 'directories/libraries' | 0.821013s |
{F10442811}
Reviewed By: mont29, Severin
Maniphest Tasks: T91406
Differential Revision: https://developer.blender.org/D12499
568 lines
18 KiB
C
568 lines
18 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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* .blend file reading entry point
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*/
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/** \file
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* \ingroup blenloader
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*/
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#include <stddef.h>
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#include <math.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "BLI_ghash.h"
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#include "BLI_linklist.h"
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#include "BLI_listbase.h"
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#include "BLI_string.h"
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#include "BLI_utildefines.h"
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#include "DNA_genfile.h"
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#include "DNA_sdna_types.h"
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#include "BKE_icons.h"
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#include "BKE_idtype.h"
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#include "BKE_main.h"
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#include "BLO_blend_defs.h"
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#include "BLO_readfile.h"
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#include "BLO_undofile.h"
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#include "readfile.h"
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#include "BLI_sys_types.h" /* Needed for `intptr_t`. */
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#ifdef WIN32
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# include "BLI_winstuff.h"
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#endif
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/* local prototypes --------------------- */
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void BLO_blendhandle_print_sizes(BlendHandle *bh, void *fp);
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/* Access routines used by filesel. */
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/**
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* Open a blendhandle from a file path.
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*
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* \param filepath: The file path to open.
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* \param reports: Report errors in opening the file (can be NULL).
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* \return A handle on success, or NULL on failure.
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*/
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BlendHandle *BLO_blendhandle_from_file(const char *filepath, BlendFileReadReport *reports)
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{
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BlendHandle *bh;
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bh = (BlendHandle *)blo_filedata_from_file(filepath, reports);
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return bh;
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}
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/**
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* Open a blendhandle from memory.
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*
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* \param mem: The data to load from.
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* \param memsize: The size of the data.
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* \return A handle on success, or NULL on failure.
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*/
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BlendHandle *BLO_blendhandle_from_memory(const void *mem,
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int memsize,
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BlendFileReadReport *reports)
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{
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BlendHandle *bh;
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bh = (BlendHandle *)blo_filedata_from_memory(mem, memsize, reports);
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return bh;
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}
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void BLO_blendhandle_print_sizes(BlendHandle *bh, void *fp)
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{
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FileData *fd = (FileData *)bh;
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BHead *bhead;
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fprintf(fp, "[\n");
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for (bhead = blo_bhead_first(fd); bhead; bhead = blo_bhead_next(fd, bhead)) {
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if (bhead->code == ENDB) {
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break;
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}
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const SDNA_Struct *struct_info = fd->filesdna->structs[bhead->SDNAnr];
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const char *name = fd->filesdna->types[struct_info->type];
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char buf[4];
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buf[0] = (bhead->code >> 24) & 0xFF;
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buf[1] = (bhead->code >> 16) & 0xFF;
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buf[2] = (bhead->code >> 8) & 0xFF;
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buf[3] = (bhead->code >> 0) & 0xFF;
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buf[0] = buf[0] ? buf[0] : ' ';
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buf[1] = buf[1] ? buf[1] : ' ';
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buf[2] = buf[2] ? buf[2] : ' ';
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buf[3] = buf[3] ? buf[3] : ' ';
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fprintf(fp,
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"['%.4s', '%s', %d, %ld ],\n",
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buf,
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name,
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bhead->nr,
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(long int)(bhead->len + sizeof(BHead)));
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}
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fprintf(fp, "]\n");
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}
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/**
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* Gets the names of all the data-blocks in a file of a certain type
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* (e.g. all the scene names in a file).
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*
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* \param bh: The blendhandle to access.
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* \param ofblocktype: The type of names to get.
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* \param tot_names: The length of the returned list.
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* \param use_assets_only: Only list IDs marked as assets.
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* \return A BLI_linklist of strings. The string links should be freed with #MEM_freeN().
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*/
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LinkNode *BLO_blendhandle_get_datablock_names(BlendHandle *bh,
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int ofblocktype,
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const bool use_assets_only,
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int *r_tot_names)
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{
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FileData *fd = (FileData *)bh;
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LinkNode *names = NULL;
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BHead *bhead;
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int tot = 0;
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for (bhead = blo_bhead_first(fd); bhead; bhead = blo_bhead_next(fd, bhead)) {
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if (bhead->code == ofblocktype) {
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const char *idname = blo_bhead_id_name(fd, bhead);
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if (use_assets_only && blo_bhead_id_asset_data_address(fd, bhead) == NULL) {
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continue;
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}
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BLI_linklist_prepend(&names, BLI_strdup(idname + 2));
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tot++;
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}
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else if (bhead->code == ENDB) {
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break;
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}
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}
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*r_tot_names = tot;
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return names;
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}
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/**
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* Gets the names and asset-data (if ID is an asset) of data-blocks in a file of a certain type.
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* The data-blocks can be limited to assets.
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*
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* \param bh: The blendhandle to access.
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* \param ofblocktype: The type of names to get.
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* \param use_assets_only: Limit the result to assets only.
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* \param tot_info_items: The length of the returned list.
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* \return A BLI_linklist of BLODataBlockInfo *. The links and #BLODataBlockInfo.asset_data should
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* be freed with MEM_freeN.
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*/
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LinkNode *BLO_blendhandle_get_datablock_info(BlendHandle *bh,
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int ofblocktype,
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const bool use_assets_only,
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int *r_tot_info_items)
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{
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FileData *fd = (FileData *)bh;
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LinkNode *infos = NULL;
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BHead *bhead;
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int tot = 0;
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for (bhead = blo_bhead_first(fd); bhead; bhead = blo_bhead_next(fd, bhead)) {
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if (bhead->code == ENDB) {
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break;
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}
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if (bhead->code == ofblocktype) {
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const char *name = blo_bhead_id_name(fd, bhead) + 2;
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AssetMetaData *asset_meta_data = blo_bhead_id_asset_data_address(fd, bhead);
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const bool is_asset = asset_meta_data != NULL;
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const bool skip_datablock = use_assets_only && !is_asset;
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if (skip_datablock) {
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continue;
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}
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struct BLODataBlockInfo *info = MEM_mallocN(sizeof(*info), __func__);
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/* Lastly, read asset data from the following blocks. */
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if (asset_meta_data) {
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bhead = blo_read_asset_data_block(fd, bhead, &asset_meta_data);
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/* blo_read_asset_data_block() reads all DATA heads and already advances bhead to the
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* next non-DATA one. Go back, so the loop doesn't skip the non-DATA head. */
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bhead = blo_bhead_prev(fd, bhead);
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}
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STRNCPY(info->name, name);
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info->asset_data = asset_meta_data;
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BLI_linklist_prepend(&infos, info);
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tot++;
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}
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}
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*r_tot_info_items = tot;
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return infos;
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}
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/**
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* Read the preview rects and store in `result`.
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*
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* `bhead` should point to the block that sourced the `preview_from_file`
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* parameter.
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* `bhead` parameter is consumed. The correct bhead pointing to the next bhead in the file after
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* the preview rects is returned by this function.
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* \param fd: The filedata to read the data from.
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* \param bhead: should point to the block that sourced the `preview_from_file parameter`.
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* bhead is consumed. the new bhead is returned by this function.
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* \param result: the Preview Image where the preview rect will be stored.
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* \param preview_from_file: The read PreviewImage where the bhead points to. The rects of this
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* \return PreviewImage or NULL when no preview Images have been found. Caller owns the returned
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*/
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static BHead *blo_blendhandle_read_preview_rects(FileData *fd,
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BHead *bhead,
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PreviewImage *result,
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const PreviewImage *preview_from_file)
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{
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for (int preview_index = 0; preview_index < NUM_ICON_SIZES; preview_index++) {
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if (preview_from_file->rect[preview_index] && preview_from_file->w[preview_index] &&
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preview_from_file->h[preview_index]) {
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bhead = blo_bhead_next(fd, bhead);
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BLI_assert((preview_from_file->w[preview_index] * preview_from_file->h[preview_index] *
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sizeof(uint)) == bhead->len);
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result->rect[preview_index] = BLO_library_read_struct(fd, bhead, "PreviewImage Icon Rect");
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}
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else {
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/* This should not be needed, but can happen in 'broken' .blend files,
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* better handle this gracefully than crashing. */
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BLI_assert(preview_from_file->rect[preview_index] == NULL &&
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preview_from_file->w[preview_index] == 0 &&
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preview_from_file->h[preview_index] == 0);
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result->rect[preview_index] = NULL;
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result->w[preview_index] = result->h[preview_index] = 0;
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}
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BKE_previewimg_finish(result, preview_index);
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}
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return bhead;
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}
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/**
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* Get the PreviewImage of a single data block in a file.
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* (e.g. all the scene previews in a file).
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*
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* \param bh: The blendhandle to access.
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* \param ofblocktype: The type of names to get.
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* \param name: Name of the block without the ID_ prefix, to read the preview image from.
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* \return PreviewImage or NULL when no preview Images have been found. Caller owns the returned
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*/
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PreviewImage *BLO_blendhandle_get_preview_for_id(BlendHandle *bh,
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int ofblocktype,
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const char *name)
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{
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FileData *fd = (FileData *)bh;
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bool looking = false;
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const int sdna_preview_image = DNA_struct_find_nr(fd->filesdna, "PreviewImage");
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for (BHead *bhead = blo_bhead_first(fd); bhead; bhead = blo_bhead_next(fd, bhead)) {
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if (bhead->code == DATA) {
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if (looking && bhead->SDNAnr == sdna_preview_image) {
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PreviewImage *preview_from_file = BLO_library_read_struct(fd, bhead, "PreviewImage");
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if (preview_from_file == NULL) {
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break;
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}
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PreviewImage *result = MEM_dupallocN(preview_from_file);
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bhead = blo_blendhandle_read_preview_rects(fd, bhead, result, preview_from_file);
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MEM_freeN(preview_from_file);
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return result;
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}
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}
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else if (looking || bhead->code == ENDB) {
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/* We were looking for a preview image, but didn't find any belonging to block. So it doesn't
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* exist. */
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break;
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}
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else if (bhead->code == ofblocktype) {
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const char *idname = blo_bhead_id_name(fd, bhead);
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if (STREQ(&idname[2], name)) {
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looking = true;
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}
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}
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}
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return NULL;
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}
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/**
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* Gets the previews of all the data-blocks in a file of a certain type
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* (e.g. all the scene previews in a file).
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*
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* \param bh: The blendhandle to access.
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* \param ofblocktype: The type of names to get.
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* \param r_tot_prev: The length of the returned list.
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* \return A BLI_linklist of PreviewImage. The PreviewImage links should be freed with malloc.
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*/
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LinkNode *BLO_blendhandle_get_previews(BlendHandle *bh, int ofblocktype, int *r_tot_prev)
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{
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FileData *fd = (FileData *)bh;
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LinkNode *previews = NULL;
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BHead *bhead;
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int looking = 0;
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PreviewImage *prv = NULL;
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PreviewImage *new_prv = NULL;
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int tot = 0;
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for (bhead = blo_bhead_first(fd); bhead; bhead = blo_bhead_next(fd, bhead)) {
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if (bhead->code == ofblocktype) {
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const char *idname = blo_bhead_id_name(fd, bhead);
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switch (GS(idname)) {
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case ID_MA: /* fall through */
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case ID_TE: /* fall through */
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case ID_IM: /* fall through */
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case ID_WO: /* fall through */
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case ID_LA: /* fall through */
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case ID_OB: /* fall through */
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case ID_GR: /* fall through */
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case ID_SCE: /* fall through */
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case ID_AC: /* fall through */
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new_prv = MEM_callocN(sizeof(PreviewImage), "newpreview");
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BLI_linklist_prepend(&previews, new_prv);
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tot++;
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looking = 1;
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break;
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default:
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break;
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}
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}
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else if (bhead->code == DATA) {
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if (looking) {
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if (bhead->SDNAnr == DNA_struct_find_nr(fd->filesdna, "PreviewImage")) {
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prv = BLO_library_read_struct(fd, bhead, "PreviewImage");
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if (prv) {
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memcpy(new_prv, prv, sizeof(PreviewImage));
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bhead = blo_blendhandle_read_preview_rects(fd, bhead, new_prv, prv);
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MEM_freeN(prv);
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}
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}
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}
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}
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else if (bhead->code == ENDB) {
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break;
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}
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else {
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looking = 0;
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new_prv = NULL;
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prv = NULL;
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}
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}
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*r_tot_prev = tot;
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return previews;
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}
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/**
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* Gets the names of all the linkable data-block types available in a file.
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* (e.g. "Scene", "Mesh", "Light", etc.).
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*
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* \param bh: The blendhandle to access.
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* \return A BLI_linklist of strings. The string links should be freed with #MEM_freeN().
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*/
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LinkNode *BLO_blendhandle_get_linkable_groups(BlendHandle *bh)
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{
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FileData *fd = (FileData *)bh;
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GSet *gathered = BLI_gset_ptr_new("linkable_groups gh");
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LinkNode *names = NULL;
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BHead *bhead;
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for (bhead = blo_bhead_first(fd); bhead; bhead = blo_bhead_next(fd, bhead)) {
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if (bhead->code == ENDB) {
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break;
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}
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if (BKE_idtype_idcode_is_valid(bhead->code)) {
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if (BKE_idtype_idcode_is_linkable(bhead->code)) {
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const char *str = BKE_idtype_idcode_to_name(bhead->code);
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if (BLI_gset_add(gathered, (void *)str)) {
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BLI_linklist_prepend(&names, BLI_strdup(str));
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}
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}
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}
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}
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BLI_gset_free(gathered, NULL);
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return names;
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}
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/**
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* Close and free a blendhandle. The handle becomes invalid after this call.
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*
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* \param bh: The handle to close.
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*/
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void BLO_blendhandle_close(BlendHandle *bh)
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{
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FileData *fd = (FileData *)bh;
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blo_filedata_free(fd);
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}
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/**********/
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/**
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* Open a blender file from a pathname. The function returns NULL
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* and sets a report in the list if it cannot open the file.
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*
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* \param filepath: The path of the file to open.
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* \param reports: If the return value is NULL, errors indicating the cause of the failure.
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* \return The data of the file.
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*/
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BlendFileData *BLO_read_from_file(const char *filepath,
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eBLOReadSkip skip_flags,
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BlendFileReadReport *reports)
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{
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BlendFileData *bfd = NULL;
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FileData *fd;
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fd = blo_filedata_from_file(filepath, reports);
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if (fd) {
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fd->skip_flags = skip_flags;
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bfd = blo_read_file_internal(fd, filepath);
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blo_filedata_free(fd);
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}
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return bfd;
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}
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/**
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* Open a blender file from memory. The function returns NULL
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* and sets a report in the list if it cannot open the file.
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*
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* \param mem: The file data.
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* \param memsize: The length of \a mem.
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* \param reports: If the return value is NULL, errors indicating the cause of the failure.
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* \return The data of the file.
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*/
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BlendFileData *BLO_read_from_memory(const void *mem,
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int memsize,
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eBLOReadSkip skip_flags,
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ReportList *reports)
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{
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BlendFileData *bfd = NULL;
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FileData *fd;
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BlendFileReadReport bf_reports = {.reports = reports};
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|
|
fd = blo_filedata_from_memory(mem, memsize, &bf_reports);
|
|
if (fd) {
|
|
fd->skip_flags = skip_flags;
|
|
bfd = blo_read_file_internal(fd, "");
|
|
blo_filedata_free(fd);
|
|
}
|
|
|
|
return bfd;
|
|
}
|
|
|
|
/**
|
|
* Used for undo/redo, skips part of libraries reading
|
|
* (assuming their data are already loaded & valid).
|
|
*
|
|
* \param oldmain: old main,
|
|
* from which we will keep libraries and other data-blocks that should not have changed.
|
|
* \param filename: current file, only for retrieving library data.
|
|
*/
|
|
BlendFileData *BLO_read_from_memfile(Main *oldmain,
|
|
const char *filename,
|
|
MemFile *memfile,
|
|
const struct BlendFileReadParams *params,
|
|
ReportList *reports)
|
|
{
|
|
BlendFileData *bfd = NULL;
|
|
FileData *fd;
|
|
ListBase old_mainlist;
|
|
BlendFileReadReport bf_reports = {.reports = reports};
|
|
|
|
fd = blo_filedata_from_memfile(memfile, params, &bf_reports);
|
|
if (fd) {
|
|
fd->skip_flags = params->skip_flags;
|
|
BLI_strncpy(fd->relabase, filename, sizeof(fd->relabase));
|
|
|
|
/* clear ob->proxy_from pointers in old main */
|
|
blo_clear_proxy_pointers_from_lib(oldmain);
|
|
|
|
/* separate libraries from old main */
|
|
blo_split_main(&old_mainlist, oldmain);
|
|
/* add the library pointers in oldmap lookup */
|
|
blo_add_library_pointer_map(&old_mainlist, fd);
|
|
|
|
if ((params->skip_flags & BLO_READ_SKIP_UNDO_OLD_MAIN) == 0) {
|
|
/* Build idmap of old main (we only care about local data here, so we can do that after
|
|
* split_main() call. */
|
|
blo_make_old_idmap_from_main(fd, old_mainlist.first);
|
|
}
|
|
|
|
/* removed packed data from this trick - it's internal data that needs saves */
|
|
|
|
/* Store all existing ID caches pointers into a mapping, to allow restoring them into newly
|
|
* read IDs whenever possible. */
|
|
blo_cache_storage_init(fd, oldmain);
|
|
|
|
bfd = blo_read_file_internal(fd, filename);
|
|
|
|
/* Ensure relinked caches are not freed together with their old IDs. */
|
|
blo_cache_storage_old_bmain_clear(fd, oldmain);
|
|
|
|
/* Still in-use libraries have already been moved from oldmain to new mainlist,
|
|
* but oldmain itself shall *never* be 'transferred' to new mainlist! */
|
|
BLI_assert(old_mainlist.first == oldmain);
|
|
|
|
/* That way, libs (aka mains) we did not reuse in new undone/redone state
|
|
* will be cleared together with oldmain... */
|
|
blo_join_main(&old_mainlist);
|
|
|
|
blo_filedata_free(fd);
|
|
}
|
|
|
|
return bfd;
|
|
}
|
|
|
|
/**
|
|
* Frees a BlendFileData structure and *all* the data associated with it
|
|
* (the userdef data, and the main libblock data).
|
|
*
|
|
* \param bfd: The structure to free.
|
|
*/
|
|
void BLO_blendfiledata_free(BlendFileData *bfd)
|
|
{
|
|
if (bfd->main) {
|
|
BKE_main_free(bfd->main);
|
|
}
|
|
|
|
if (bfd->user) {
|
|
MEM_freeN(bfd->user);
|
|
}
|
|
|
|
MEM_freeN(bfd);
|
|
}
|