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115458b53e5e98ee6bc8cd97fcc38cdc51f89df7
Issue wascaused by the famous OpenMP crap in MSVC2013, so only way is to use openmp threading if number of BVH nodes is high enough. Made it 8 for now, which seems to work rather fine on my laptop and adult dragon from sintel. But maybe it's to be adjusted a bit more.
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Archive of Blender with old branches
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