- removed reference in render.h (really bad, shouldn't include a platform specific header so widely unless really necessary) - added M_PI, M_PI_2, M_SQRT, M_SQRT_2 defines to BLI_arithb.h... this is a better place as it is more the "standard" blender math header. left in winstuff.h as well for the moment for simplicity - other changes are patches to code so everything works ok with this shuffling.
4.8 KiB
4.8 KiB