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blender-archive/source/blender
Dalai Felinto 89ceb3b87a bugfix: "glsl lamp not (directly) updated when there is no material in the object" reported by Olivier Amrein
lamps require a depsgraph update.
There is no more need to ED_render_id_flush_update because this is called by the DAG_id_flush_update.
help (and the right fix) from Brecht.
2010-10-31 12:12:57 +00:00
..
2010-10-31 01:18:26 +00:00
2010-08-10 21:22:26 +00:00