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blender-archive/source/blender/blenkernel/intern/world.c
Sergey Sharybin 7a13bc2196 Fix wrong user counter in world node trees
World is being localized without increasing ID users, so no need
to decrease ID users on localized world free.
2012-08-29 12:47:42 +00:00

215 lines
4.7 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/blenkernel/intern/world.c
* \ingroup bke
*/
#include <string.h>
#include <math.h>
#include "MEM_guardedalloc.h"
#include "DNA_world_types.h"
#include "DNA_scene_types.h"
#include "DNA_texture_types.h"
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
#include "BLI_bpath.h"
#include "BKE_animsys.h"
#include "BKE_global.h"
#include "BKE_icons.h"
#include "BKE_library.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_world.h"
void BKE_world_free_ex(World *wrld, int do_id_user)
{
MTex *mtex;
int a;
for (a = 0; a < MAX_MTEX; a++) {
mtex = wrld->mtex[a];
if (do_id_user && mtex && mtex->tex) mtex->tex->id.us--;
if (mtex) MEM_freeN(mtex);
}
BKE_previewimg_free(&wrld->preview);
BKE_free_animdata((ID *)wrld);
/* is no lib link block, but world extension */
if (wrld->nodetree) {
ntreeFreeTree_ex(wrld->nodetree, do_id_user);
MEM_freeN(wrld->nodetree);
}
BKE_icon_delete((struct ID *)wrld);
wrld->id.icon_id = 0;
}
void BKE_world_free(World *wrld)
{
BKE_world_free_ex(wrld, TRUE);
}
World *add_world(const char *name)
{
Main *bmain = G.main;
World *wrld;
wrld = BKE_libblock_alloc(&bmain->world, ID_WO, name);
wrld->horr = 0.05f;
wrld->horg = 0.05f;
wrld->horb = 0.05f;
wrld->zenr = 0.01f;
wrld->zeng = 0.01f;
wrld->zenb = 0.01f;
wrld->skytype = 0;
wrld->stardist = 15.0f;
wrld->starsize = 2.0f;
wrld->exp = 0.0f;
wrld->exposure = wrld->range = 1.0f;
wrld->aodist = 10.0f;
wrld->aosamp = 5;
wrld->aoenergy = 1.0f;
wrld->ao_env_energy = 1.0f;
wrld->ao_indirect_energy = 1.0f;
wrld->ao_indirect_bounces = 1;
wrld->aobias = 0.05f;
wrld->ao_samp_method = WO_AOSAMP_HAMMERSLEY;
wrld->ao_approx_error = 0.25f;
wrld->preview = NULL;
wrld->miststa = 5.0f;
wrld->mistdist = 25.0f;
return wrld;
}
World *BKE_world_copy(World *wrld)
{
World *wrldn;
int a;
wrldn = BKE_libblock_copy(&wrld->id);
for (a = 0; a < MAX_MTEX; a++) {
if (wrld->mtex[a]) {
wrldn->mtex[a] = MEM_mallocN(sizeof(MTex), "BKE_world_copy");
memcpy(wrldn->mtex[a], wrld->mtex[a], sizeof(MTex));
id_us_plus((ID *)wrldn->mtex[a]->tex);
}
}
if (wrld->nodetree) {
wrldn->nodetree = ntreeCopyTree(wrld->nodetree);
}
if (wrld->preview)
wrldn->preview = BKE_previewimg_copy(wrld->preview);
return wrldn;
}
World *localize_world(World *wrld)
{
World *wrldn;
int a;
wrldn = BKE_libblock_copy(&wrld->id);
BLI_remlink(&G.main->world, wrldn);
for (a = 0; a < MAX_MTEX; a++) {
if (wrld->mtex[a]) {
wrldn->mtex[a] = MEM_mallocN(sizeof(MTex), "localize_world");
memcpy(wrldn->mtex[a], wrld->mtex[a], sizeof(MTex));
/* free world decrements */
id_us_plus((ID *)wrldn->mtex[a]->tex);
}
}
if (wrld->nodetree)
wrldn->nodetree = ntreeLocalize(wrld->nodetree);
wrldn->preview = NULL;
return wrldn;
}
void BKE_world_make_local(World *wrld)
{
Main *bmain = G.main;
Scene *sce;
int is_local = FALSE, is_lib = FALSE;
/* - only lib users: do nothing
* - only local users: set flag
* - mixed: make copy
*/
if (wrld->id.lib == NULL) return;
if (wrld->id.us == 1) {
id_clear_lib_data(bmain, &wrld->id);
return;
}
for (sce = bmain->scene.first; sce && ELEM(FALSE, is_lib, is_local); sce = sce->id.next) {
if (sce->world == wrld) {
if (sce->id.lib) is_lib = TRUE;
else is_local = TRUE;
}
}
if (is_local && is_lib == FALSE) {
id_clear_lib_data(bmain, &wrld->id);
}
else if (is_local && is_lib) {
World *wrld_new = BKE_world_copy(wrld);
wrld_new->id.us = 0;
/* Remap paths of new ID using old library as base. */
BKE_id_lib_local_paths(bmain, wrld->id.lib, &wrld_new->id);
for (sce = bmain->scene.first; sce; sce = sce->id.next) {
if (sce->world == wrld) {
if (sce->id.lib == NULL) {
sce->world = wrld_new;
wrld_new->id.us++;
wrld->id.us--;
}
}
}
}
}