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blender-archive/source/blender/blenlib/BLI_math_geom.h
Sergey Sharybin 92205486e7 Masks: feather self-intersection collapse function
This implements simple function which collapses internal loops
caused by self-intersections into a singularity.

This loops can't be removed because rasterizer expects points
of feather be aligned with points from spline itself.
2012-07-16 17:54:28 +00:00

15 KiB