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blender-archive/source/blender/compositor/operations/COM_GlareFogGlowOperation.cpp
Sergey Sharybin d1db16b5d3 Fix corrupted frames producing by fog glare node
Seems to be simple non-initialized buffer used in math, but additional
check would be welcome here.

At least now result doesn't seems to be corrupted and seems to behaving
the same way as non-tile compositor.
2012-07-24 09:00:58 +00:00

12 KiB