(MacOS) only: In the System tab of the user preferences the user has the ability to select a GPU backend that Blender will use. After changing the GPU backend setting, the user has to restart Blender before the setting is used. It was added to start collecting feedback on the Metal backend without using the command lines. By default Blender will select OpenGL as backend. When Metal is selected (via `--gpu-backend metal` or via user preferences) OpenGL will be used as fallback when the platform isn't capable of running Metal.
3.1 KiB
3.1 KiB