This repository has been archived on 2023-10-09 . You can view files and clone it, but cannot push or open issues or pull requests.
1410ea04788aad95f84b5d8caf077f9d8b51d0c3
The root of the issue was in custom normal code, so far it assumed that we could only have one cyclic smooth fan around each vertex, which is... blatantly wrong (again, the two cones sharing same vertex tip e.g.). This required a rather deep change in how smooth fans/clnor spaces are processed, took me some time to find a 'good' solution. Note that new code is slightly slower than previous one (maybe about 5%), not much to be done here, am afraid. Tested against all older report files I could find, seems OK.
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Archive of Blender with old branches
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