This repository has been archived on 2023-10-09 . You can view files and clone it. You cannot open issues or pull requests or push a commit.
1634cef2b3dece45a015e7f89676942461119b8a
This involved some refactoring. The original code was relying on a cache of pre-allocated arrays which in turn were still re-populated every redraw loop. We now ditch those arrays, and make the draw "on the fly". Part of T49043 @merwin can you just check if you foresee any performance impact with this approach?
Description
Archive of Blender with old branches
Languages
C
67.4%
C++
23.4%
Python
6.1%
CMake
1.5%
GLSL
1.1%
Other
0.4%