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blender-archive/source/gameengine/Expressions/ListValue.h
Campbell Barton 9521fa9456 remove gameOb.has_key(key) method from KX_GameObject and ListValue since python 3.x removes has_key from dictionaries.
Instead use __contains__, eg.
 if key in gameOb: ...
 
Mathutils returns from PyMath.cpp were incorrectly using wrapped Mathutils types. Wrapped types should only be used with a callback now.
2009-08-25 13:54:56 +00:00

2.4 KiB