When adding certain customdata layers (namely UVs, vertex colors and sculpt vertex colors), the user does not get notified the specific limit has been hit (blender just silently does nothing). Now inform the user [decided to not do this in poll() since it could get messy once operators are extended to operate on all selected objects, so left this as a visible error in execute() -- or from python]. Maniphest Tasks: T92318 Differential Revision: https://developer.blender.org/D13147
543 lines
15 KiB
C
543 lines
15 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup edphys
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*/
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#include <math.h>
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#include <stdio.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BLI_string.h"
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#include "BLI_utildefines.h"
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#include "BLT_translation.h"
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#include "DNA_dynamicpaint_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "BKE_context.h"
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#include "BKE_deform.h"
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#include "BKE_dynamicpaint.h"
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#include "BKE_global.h"
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#include "BKE_main.h"
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#include "BKE_modifier.h"
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#include "BKE_object_deform.h"
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#include "BKE_report.h"
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#include "BKE_screen.h"
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#include "DEG_depsgraph.h"
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#include "DEG_depsgraph_build.h"
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#include "DEG_depsgraph_query.h"
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#include "ED_mesh.h"
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#include "ED_object.h"
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#include "ED_screen.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "RNA_enum_types.h"
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#include "PIL_time.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "physics_intern.h" /* own include */
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static int surface_slot_add_exec(bContext *C, wmOperator *UNUSED(op))
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{
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DynamicPaintModifierData *pmd = NULL;
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Object *cObject = ED_object_context(C);
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DynamicPaintCanvasSettings *canvas;
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DynamicPaintSurface *surface;
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/* Make sure we're dealing with a canvas */
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pmd = (DynamicPaintModifierData *)BKE_modifiers_findby_type(cObject, eModifierType_DynamicPaint);
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if (!pmd || !pmd->canvas) {
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return OPERATOR_CANCELLED;
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}
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canvas = pmd->canvas;
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surface = dynamicPaint_createNewSurface(canvas, CTX_data_scene(C));
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if (!surface) {
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return OPERATOR_CANCELLED;
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}
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canvas->active_sur = 0;
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for (surface = surface->prev; surface; surface = surface->prev) {
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canvas->active_sur++;
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}
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return OPERATOR_FINISHED;
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}
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/* add surface slot */
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void DPAINT_OT_surface_slot_add(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Add Surface Slot";
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ot->idname = "DPAINT_OT_surface_slot_add";
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ot->description = "Add a new Dynamic Paint surface slot";
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/* api callbacks */
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ot->exec = surface_slot_add_exec;
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ot->poll = ED_operator_object_active_local_editable;
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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}
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static int surface_slot_remove_exec(bContext *C, wmOperator *UNUSED(op))
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{
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DynamicPaintModifierData *pmd = NULL;
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Object *obj_ctx = ED_object_context(C);
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DynamicPaintCanvasSettings *canvas;
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DynamicPaintSurface *surface;
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int id = 0;
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/* Make sure we're dealing with a canvas */
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pmd = (DynamicPaintModifierData *)BKE_modifiers_findby_type(obj_ctx, eModifierType_DynamicPaint);
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if (!pmd || !pmd->canvas) {
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return OPERATOR_CANCELLED;
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}
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canvas = pmd->canvas;
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surface = canvas->surfaces.first;
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/* find active surface and remove it */
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for (; surface; surface = surface->next) {
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if (id == canvas->active_sur) {
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canvas->active_sur -= 1;
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dynamicPaint_freeSurface(pmd, surface);
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break;
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}
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id++;
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}
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DEG_id_tag_update(&obj_ctx->id, ID_RECALC_GEOMETRY);
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WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, obj_ctx);
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return OPERATOR_FINISHED;
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}
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/* remove surface slot */
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void DPAINT_OT_surface_slot_remove(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Remove Surface Slot";
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ot->idname = "DPAINT_OT_surface_slot_remove";
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ot->description = "Remove the selected surface slot";
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/* api callbacks */
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ot->exec = surface_slot_remove_exec;
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ot->poll = ED_operator_object_active_local_editable;
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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}
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static int type_toggle_exec(bContext *C, wmOperator *op)
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{
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Object *cObject = ED_object_context(C);
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Scene *scene = CTX_data_scene(C);
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DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)BKE_modifiers_findby_type(
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cObject, eModifierType_DynamicPaint);
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int type = RNA_enum_get(op->ptr, "type");
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if (!pmd) {
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return OPERATOR_CANCELLED;
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}
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/* if type is already enabled, toggle it off */
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if (type == MOD_DYNAMICPAINT_TYPE_CANVAS && pmd->canvas) {
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dynamicPaint_freeCanvas(pmd);
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}
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else if (type == MOD_DYNAMICPAINT_TYPE_BRUSH && pmd->brush) {
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dynamicPaint_freeBrush(pmd);
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}
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/* else create a new type */
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else {
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if (!dynamicPaint_createType(pmd, type, scene)) {
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return OPERATOR_CANCELLED;
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}
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}
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/* update dependency */
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DEG_id_tag_update(&cObject->id, ID_RECALC_GEOMETRY);
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DEG_relations_tag_update(CTX_data_main(C));
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WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, cObject);
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return OPERATOR_FINISHED;
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}
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void DPAINT_OT_type_toggle(wmOperatorType *ot)
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{
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PropertyRNA *prop;
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/* identifiers */
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ot->name = "Toggle Type Active";
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ot->idname = "DPAINT_OT_type_toggle";
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ot->description = "Toggle whether given type is active or not";
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/* api callbacks */
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ot->exec = type_toggle_exec;
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ot->poll = ED_operator_object_active_local_editable;
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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/* properties */
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prop = RNA_def_enum(ot->srna,
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"type",
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rna_enum_prop_dynamicpaint_type_items,
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MOD_DYNAMICPAINT_TYPE_CANVAS,
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"Type",
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"");
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ot->prop = prop;
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}
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static int output_toggle_exec(bContext *C, wmOperator *op)
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{
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Object *ob = ED_object_context(C);
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DynamicPaintSurface *surface;
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DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)BKE_modifiers_findby_type(
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ob, eModifierType_DynamicPaint);
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int output = RNA_enum_get(op->ptr, "output"); /* currently only 1/0 */
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if (!pmd || !pmd->canvas) {
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return OPERATOR_CANCELLED;
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}
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surface = get_activeSurface(pmd->canvas);
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/* if type is already enabled, toggle it off */
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if (surface->format == MOD_DPAINT_SURFACE_F_VERTEX) {
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bool exists = dynamicPaint_outputLayerExists(surface, ob, output);
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const char *name;
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if (output == 0) {
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name = surface->output_name;
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}
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else {
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name = surface->output_name2;
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}
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/* Vertex Color Layer */
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if (surface->type == MOD_DPAINT_SURFACE_T_PAINT) {
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if (!exists) {
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ED_mesh_color_add(ob->data, name, true, true, op->reports);
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}
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else {
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ED_mesh_color_remove_named(ob->data, name);
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}
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}
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/* Vertex Weight Layer */
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else if (surface->type == MOD_DPAINT_SURFACE_T_WEIGHT) {
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if (!exists) {
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BKE_object_defgroup_add_name(ob, name);
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DEG_relations_tag_update(CTX_data_main(C));
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}
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else {
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bDeformGroup *defgroup = BKE_object_defgroup_find_name(ob, name);
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if (defgroup) {
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BKE_object_defgroup_remove(ob, defgroup);
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DEG_relations_tag_update(CTX_data_main(C));
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}
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}
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}
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}
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return OPERATOR_FINISHED;
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}
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void DPAINT_OT_output_toggle(wmOperatorType *ot)
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{
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static const EnumPropertyItem prop_output_toggle_types[] = {
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{0, "A", 0, "Output A", ""},
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{1, "B", 0, "Output B", ""},
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{0, NULL, 0, NULL, NULL},
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};
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/* identifiers */
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ot->name = "Toggle Output Layer";
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ot->idname = "DPAINT_OT_output_toggle";
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ot->description = "Add or remove Dynamic Paint output data layer";
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/* api callbacks */
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ot->exec = output_toggle_exec;
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ot->poll = ED_operator_object_active_local_editable;
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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/* properties */
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ot->prop = RNA_def_enum(ot->srna, "output", prop_output_toggle_types, 0, "Output Toggle", "");
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}
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/***************************** Image Sequence Baking ******************************/
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typedef struct DynamicPaintBakeJob {
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/* from wmJob */
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void *owner;
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short *stop, *do_update;
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float *progress;
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struct Main *bmain;
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Scene *scene;
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Depsgraph *depsgraph;
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Object *ob;
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DynamicPaintSurface *surface;
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DynamicPaintCanvasSettings *canvas;
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int success;
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double start;
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} DynamicPaintBakeJob;
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static void dpaint_bake_free(void *customdata)
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{
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DynamicPaintBakeJob *job = customdata;
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MEM_freeN(job);
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}
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static void dpaint_bake_endjob(void *customdata)
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{
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DynamicPaintBakeJob *job = customdata;
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DynamicPaintCanvasSettings *canvas = job->canvas;
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canvas->flags &= ~MOD_DPAINT_BAKING;
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dynamicPaint_freeSurfaceData(job->surface);
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G.is_rendering = false;
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BKE_spacedata_draw_locks(false);
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WM_set_locked_interface(G_MAIN->wm.first, false);
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/* Bake was successful:
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* Report for ended bake and how long it took */
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if (job->success) {
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/* Show bake info */
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WM_reportf(
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RPT_INFO, "DynamicPaint: Bake complete! (%.2f)", PIL_check_seconds_timer() - job->start);
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}
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else {
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if (strlen(canvas->error)) { /* If an error occurred */
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WM_reportf(RPT_ERROR, "DynamicPaint: Bake failed: %s", canvas->error);
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}
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else { /* User canceled the bake */
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WM_report(RPT_WARNING, "Baking canceled!");
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}
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}
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}
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/*
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* Do actual bake operation. Loop through to-be-baked frames.
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* Returns 0 on failure.
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*/
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static void dynamicPaint_bakeImageSequence(DynamicPaintBakeJob *job)
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{
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DynamicPaintSurface *surface = job->surface;
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Object *cObject = job->ob;
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DynamicPaintCanvasSettings *canvas = surface->canvas;
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Scene *input_scene = DEG_get_input_scene(job->depsgraph);
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Scene *scene = job->scene;
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int frame = 1, orig_frame;
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int frames;
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frames = surface->end_frame - surface->start_frame + 1;
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if (frames <= 0) {
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BLI_strncpy(canvas->error, N_("No frames to bake"), sizeof(canvas->error));
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return;
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}
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/* Show progress bar. */
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*(job->do_update) = true;
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/* Set frame to start point (also inits modifier data) */
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frame = surface->start_frame;
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orig_frame = input_scene->r.cfra;
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input_scene->r.cfra = (int)frame;
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ED_update_for_newframe(job->bmain, job->depsgraph);
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/* Init surface */
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if (!dynamicPaint_createUVSurface(scene, surface, job->progress, job->do_update)) {
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job->success = 0;
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return;
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}
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/* Loop through selected frames */
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for (frame = surface->start_frame; frame <= surface->end_frame; frame++) {
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/* The first 10% are for createUVSurface... */
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const float progress = 0.1f + 0.9f * (frame - surface->start_frame) / (float)frames;
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surface->current_frame = frame;
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/* If user requested stop, quit baking */
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if (G.is_break) {
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job->success = 0;
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return;
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}
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/* Update progress bar */
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*(job->do_update) = true;
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*(job->progress) = progress;
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/* calculate a frame */
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input_scene->r.cfra = (int)frame;
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ED_update_for_newframe(job->bmain, job->depsgraph);
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if (!dynamicPaint_calculateFrame(surface, job->depsgraph, scene, cObject, frame)) {
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job->success = 0;
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return;
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}
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/*
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* Save output images
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*/
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{
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char filename[FILE_MAX];
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/* primary output layer */
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if (surface->flags & MOD_DPAINT_OUT1) {
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/* set filepath */
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BLI_join_dirfile(
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filename, sizeof(filename), surface->image_output_path, surface->output_name);
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BLI_path_frame(filename, frame, 4);
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/* save image */
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dynamicPaint_outputSurfaceImage(surface, filename, 0);
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}
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/* secondary output */
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if (surface->flags & MOD_DPAINT_OUT2 && surface->type == MOD_DPAINT_SURFACE_T_PAINT) {
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/* set filepath */
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BLI_join_dirfile(
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filename, sizeof(filename), surface->image_output_path, surface->output_name2);
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BLI_path_frame(filename, frame, 4);
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/* save image */
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dynamicPaint_outputSurfaceImage(surface, filename, 1);
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}
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}
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}
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input_scene->r.cfra = orig_frame;
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ED_update_for_newframe(job->bmain, job->depsgraph);
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}
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static void dpaint_bake_startjob(void *customdata, short *stop, short *do_update, float *progress)
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{
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DynamicPaintBakeJob *job = customdata;
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job->stop = stop;
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job->do_update = do_update;
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job->progress = progress;
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job->start = PIL_check_seconds_timer();
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job->success = 1;
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G.is_break = false;
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/* XXX annoying hack: needed to prevent data corruption when changing
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* scene frame in separate threads
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*/
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G.is_rendering = true;
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BKE_spacedata_draw_locks(true);
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dynamicPaint_bakeImageSequence(job);
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*do_update = true;
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*stop = 0;
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}
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/*
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* Bake Dynamic Paint image sequence surface
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*/
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static int dynamicpaint_bake_exec(struct bContext *C, struct wmOperator *op)
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{
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Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
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Object *ob_ = ED_object_context(C);
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Object *object_eval = DEG_get_evaluated_object(depsgraph, ob_);
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Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
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DynamicPaintSurface *surface;
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/*
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* Get modifier data
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*/
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DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)BKE_modifiers_findby_type(
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object_eval, eModifierType_DynamicPaint);
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if (pmd == NULL) {
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BKE_report(op->reports, RPT_ERROR, "Bake failed: no Dynamic Paint modifier found");
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return OPERATOR_CANCELLED;
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}
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/* Make sure we're dealing with a canvas */
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DynamicPaintCanvasSettings *canvas = pmd->canvas;
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if (canvas == NULL) {
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BKE_report(op->reports, RPT_ERROR, "Bake failed: invalid canvas");
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return OPERATOR_CANCELLED;
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}
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surface = get_activeSurface(canvas);
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/* Set state to baking and init surface */
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canvas->error[0] = '\0';
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canvas->flags |= MOD_DPAINT_BAKING;
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DynamicPaintBakeJob *job = MEM_mallocN(sizeof(DynamicPaintBakeJob), "DynamicPaintBakeJob");
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job->bmain = CTX_data_main(C);
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job->scene = scene_eval;
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job->depsgraph = depsgraph;
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job->ob = object_eval;
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job->canvas = canvas;
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job->surface = surface;
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wmJob *wm_job = WM_jobs_get(CTX_wm_manager(C),
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CTX_wm_window(C),
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CTX_data_scene(C),
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"Dynamic Paint Bake",
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WM_JOB_PROGRESS,
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WM_JOB_TYPE_DPAINT_BAKE);
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WM_jobs_customdata_set(wm_job, job, dpaint_bake_free);
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WM_jobs_timer(wm_job, 0.1, NC_OBJECT | ND_MODIFIER, NC_OBJECT | ND_MODIFIER);
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WM_jobs_callbacks(wm_job, dpaint_bake_startjob, NULL, NULL, dpaint_bake_endjob);
|
|
|
|
WM_set_locked_interface(CTX_wm_manager(C), true);
|
|
|
|
/* Bake Dynamic Paint */
|
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WM_jobs_start(CTX_wm_manager(C), wm_job);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void DPAINT_OT_bake(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Dynamic Paint Bake";
|
|
ot->description = "Bake dynamic paint image sequence surface";
|
|
ot->idname = "DPAINT_OT_bake";
|
|
|
|
/* api callbacks */
|
|
ot->exec = dynamicpaint_bake_exec;
|
|
ot->poll = ED_operator_object_active_local_editable;
|
|
}
|