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blender-archive/source/blender/python/mathutils/mathutils_geometry.c
Sergey Sharybin 5caeeec1fe Corrected documentation for intersect_point_quad_2d to match exactly how
it works in C side: only convex quads without singularities gives predictable
results.
2012-06-06 08:08:54 +00:00

41 KiB