This repository has been archived on 2023-10-09 . You can view files and clone it. You cannot open issues or pull requests or push a commit.
211cd99cbc0d894c2e586bd08ae723bf18b3cdd3
Face's totdisp was set to correct value, but memory hasn't been allocated for disps. Handle this in multires_topology_changed(), so the whole MDISPS layer wouldn't be totally re-allocated when applying displacement.
Description
Archive of Blender with old branches
Languages
C
67.4%
C++
23.4%
Python
6.1%
CMake
1.5%
GLSL
1.1%
Other
0.4%