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Kévin Dietrich 214a56ce8c GPU: add memory barriers for vertex and index buffers
This adds memory barriers to use with `GPU_memory_barrier` to ensure that
writes to a vertex or index buffer issued before the barrier are
completed after it, so they can be safely read later by another shader.

`GPU_BARRIER_VERTEX_ATTRIB_ARRAY` should be used for vertex buffers (`GPUVertBuf`),
and `GPU_BARRIER_ELEMENT_ARRAY` should be used for index buffers (`GPUIndexBuf`).

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D13595
2021-12-18 00:55:54 +01:00
2021-10-23 10:49:51 +05:30
2021-12-14 20:56:11 +11:00
2021-12-02 18:43:42 +01:00
2021-12-16 20:54:04 +01:00
2021-03-26 16:15:02 +01:00
2010-10-13 14:44:22 +00:00

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