- Dont allow it to apply the matrix twice to a linked-dupe. (Same as Apply Loc/Size/Rot) - Make sure that the source object is active, not just the first selected object. - Use Mesh instead of NMesh. - use mesh.transform(mat) rather then vert by vert vec*mat Other scripts had pupBlock changes for better layout.
7.3 KiB
7.3 KiB