This is part of the original method from "Volumetric Methods for Simulation and Rendering of Hair". The current filter is a simple box filter. Other energy-preserving filters such as gaussian filtering can be implemented later. The filter size is currently given as a cell count. This is not ideal, rather it should use a geometrical length value, but this is too abstract for proper artistical use. Eventually defining the whole grid in terms of spatial size might work better (possibly using an external object).
47 KiB
47 KiB