This repository has been archived on 2023-10-09 . You can view files and clone it. You cannot open issues or pull requests or push a commit.
241248223a6445a2de77dfd7439ca52c419d28ee
this patch will change the behaviour of the material offset in complex mode to fit simple mode output. Previously in complex mode this would offset the material of the enire shell, because when you read the tooltip it says material for new generated geometry. In complex mode everything is new generated geometry though. In simple mode on the other hand, this would give you a way to only change the inside faces material. There may be cases in large modifier stacks where material offset like it is implemented currently in complex mode may be useful, but it is much more useful in the way it is implemented by simple mode. Reviewed By: mont29 Differential Revision: https://developer.blender.org/D7215
Sphinx Warnings
: WARNING: Could not obtain image size. :scale: option is ignored.
Note the preview is not accurate and warnings may not indicate real issues.
Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
Project Pages
Development
License
Blender as a whole is licensed under the GNU Public License, Version 3. Individual files may have a different, but compatible license.
See blender.org/about/license for details.
Description
Languages
C
67.4%
C++
23.4%
Python
6.1%
CMake
1.5%
GLSL
1.1%
Other
0.4%