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Campbell Barton 246efd7286 Fix UV selection threshold which ignored image aspect and zoom level
Selecting UVs wasn't properly scaling based on the zoom or image aspect.

This now matches vertex selection in the 3D view.
2021-01-09 18:42:36 +11:00
2010-10-13 14:44:22 +00:00
2019-04-13 14:45:51 +02:00

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: WARNING: Could not obtain image size. :scale: option is ignored.

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Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.

https://projects.blender.org/archive/blender-archive/media/commit/246efd7286f6187e4dd4b3edcc79cccb1746bb1d/https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg

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