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Sergey Sharybin 28e144db92 Fix #24139: Edge loop + Multi-Resolution modifier results weird artifacts
- mdisp_corners used to return incorrect number of verts in some cases
- fixed memory corruption when face changed vertex count in
  edit mode (forgot displacement for such faces atm, could be changed
  in the future)
2010-10-16 20:43:16 +00:00
2010-10-13 14:44:22 +00:00
2010-07-26 11:47:33 +00:00
2010-10-16 19:29:48 +00:00
2010-10-13 14:44:22 +00:00
2010-07-26 11:47:33 +00:00
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Archive of Blender with old branches
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