For now the "Simulation" modifier only exists for point cloud objects, because we need this for the particle system. Right now, the modifier is doing nothing. There is a new `DEG_add_simulation_relation` function that is used by the modifier to make sure that the simulation is evaluated before the modifier is executed. Reviewers: brecht, sergey Differential Revision: https://developer.blender.org/D7549
110 lines
3.3 KiB
C++
110 lines
3.3 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 by the Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup modifiers
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*/
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#include <iostream>
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#include <string>
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#include "MEM_guardedalloc.h"
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#include "BLI_utildefines.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_object_types.h"
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#include "DNA_pointcloud_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_simulation_types.h"
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#include "BKE_customdata.h"
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#include "BKE_lib_query.h"
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#include "BKE_mesh.h"
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#include "BKE_modifier.h"
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#include "DEG_depsgraph_build.h"
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#include "DEG_depsgraph_query.h"
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#include "MOD_modifiertypes.h"
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static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
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{
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SimulationModifierData *smd = (SimulationModifierData *)md;
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if (smd->simulation) {
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DEG_add_simulation_relation(ctx->node, smd->simulation, "Accessed Simulation");
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}
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}
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static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
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{
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SimulationModifierData *smd = (SimulationModifierData *)md;
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walk(userData, ob, (ID **)&smd->simulation, IDWALK_CB_USER);
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}
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static bool isDisabled(const struct Scene *UNUSED(scene),
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ModifierData *md,
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bool UNUSED(useRenderParams))
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{
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SimulationModifierData *smd = (SimulationModifierData *)md;
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return smd->simulation == nullptr;
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}
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static PointCloud *modifyPointCloud(ModifierData *md,
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const ModifierEvalContext *UNUSED(ctx),
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PointCloud *pointcloud)
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{
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SimulationModifierData *smd = (SimulationModifierData *)md;
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UNUSED_VARS(smd);
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return pointcloud;
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}
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ModifierTypeInfo modifierType_Simulation = {
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/* name */ "Simulation",
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/* structName */ "SimulationModifierData",
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/* structSize */ sizeof(SimulationModifierData),
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/* type */ eModifierTypeType_None,
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/* flags */ (ModifierTypeFlag)0,
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/* copyData */ BKE_modifier_copydata_generic,
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/* deformVerts */ NULL,
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/* deformMatrices */ NULL,
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/* deformVertsEM */ NULL,
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/* deformMatricesEM */ NULL,
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/* modifyMesh */ NULL,
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/* modifyHair */ NULL,
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/* modifyPointCloud */ modifyPointCloud,
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/* modifyVolume */ NULL,
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/* initData */ NULL,
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/* requiredDataMask */ NULL,
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/* freeData */ NULL,
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/* isDisabled */ isDisabled,
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/* updateDepsgraph */ updateDepsgraph,
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/* dependsOnTime */ NULL,
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/* dependsOnNormals */ NULL,
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/* foreachObjectLink */ NULL,
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/* foreachIDLink */ foreachIDLink,
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/* foreachTexLink */ NULL,
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/* freeRuntimeData */ NULL,
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};
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