Point-cached particles (those using simulations) would not update at all outside of first frame, due to PSYS_RECALC_RESET flag being ingnored in `system_step()`... For some mysterious reasons, udate is still non-fully functional outside of startframe (e.g. changing face distribution between random and jittered), but at least when choosing 'Vertices' you get particles from verts and not faces!
122 KiB
122 KiB