This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/editors/physics/physics_intern.h
Miika Hamalainen f8f1cbd17f Dynamic Paint:
* Canvas and brush can be now enabled simultaneously. This way it's possible for two canvases to interact.
* Added basic anti-aliasing support for vertex surfaces.
* 3D-view color preview now works even when there's subsurf modifier after Dynamic Paint in modifier stack.
* Added a new brush option to use proximity from object center.
* Default surface frame range now use scene's start and end values.
* Improved ray checks for volume brushes.
* Added new "non-closed" option for volume brushes. This way it's possible to use planar meshes as "volume" brushes with predefined ray direction.
* New carrot branch splash image by CGEffex.
* Improved brush affection code.
* Lots of smaller improvements.
* Fixed: Weight paint didn't work with particles.
* Fixed: Point cache didn't work for non-wave surfaces anymore since last commit.
2011-07-08 11:03:37 +00:00

115 lines
4.3 KiB
C++

/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2007 by Janne Karhu.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/physics/physics_intern.h
* \ingroup edphys
*/
#ifndef ED_PHYSICS_INTERN_H
#define ED_PHYSICS_INTERN_H
struct wmOperatorType;
/* particle_edit.c */
void PARTICLE_OT_select_all(struct wmOperatorType *ot);
void PARTICLE_OT_select_roots(struct wmOperatorType *ot);
void PARTICLE_OT_select_tips(struct wmOperatorType *ot);
void PARTICLE_OT_select_linked(struct wmOperatorType *ot);
void PARTICLE_OT_select_less(struct wmOperatorType *ot);
void PARTICLE_OT_select_more(struct wmOperatorType *ot);
void PARTICLE_OT_select_inverse(struct wmOperatorType *ot);
void PARTICLE_OT_hide(struct wmOperatorType *ot);
void PARTICLE_OT_reveal(struct wmOperatorType *ot);
void PARTICLE_OT_rekey(struct wmOperatorType *ot);
void PARTICLE_OT_subdivide(struct wmOperatorType *ot);
void PARTICLE_OT_remove_doubles(struct wmOperatorType *ot);
void PARTICLE_OT_weight_set(struct wmOperatorType *ot);
void PARTICLE_OT_delete(struct wmOperatorType *ot);
void PARTICLE_OT_mirror(struct wmOperatorType *ot);
void PARTICLE_OT_brush_edit(struct wmOperatorType *ot);
void PARTICLE_OT_particle_edit_toggle(struct wmOperatorType *ot);
void PARTICLE_OT_edited_clear(struct wmOperatorType *ot);
/* particle_object.c */
void OBJECT_OT_particle_system_add(struct wmOperatorType *ot);
void OBJECT_OT_particle_system_remove(struct wmOperatorType *ot);
void PARTICLE_OT_new(struct wmOperatorType *ot);
void PARTICLE_OT_new_target(struct wmOperatorType *ot);
void PARTICLE_OT_target_remove(struct wmOperatorType *ot);
void PARTICLE_OT_target_move_up(struct wmOperatorType *ot);
void PARTICLE_OT_target_move_down(struct wmOperatorType *ot);
void PARTICLE_OT_connect_hair(struct wmOperatorType *ot);
void PARTICLE_OT_disconnect_hair(struct wmOperatorType *ot);
void PARTICLE_OT_dupliob_copy(struct wmOperatorType *ot);
void PARTICLE_OT_dupliob_remove(struct wmOperatorType *ot);
void PARTICLE_OT_dupliob_move_up(struct wmOperatorType *ot);
void PARTICLE_OT_dupliob_move_down(struct wmOperatorType *ot);
/* particle_boids.c */
void BOID_OT_rule_add(struct wmOperatorType *ot);
void BOID_OT_rule_del(struct wmOperatorType *ot);
void BOID_OT_rule_move_up(struct wmOperatorType *ot);
void BOID_OT_rule_move_down(struct wmOperatorType *ot);
void BOID_OT_state_add(struct wmOperatorType *ot);
void BOID_OT_state_del(struct wmOperatorType *ot);
void BOID_OT_state_move_up(struct wmOperatorType *ot);
void BOID_OT_state_move_down(struct wmOperatorType *ot);
/* physics_fluid.c */
void FLUID_OT_bake(struct wmOperatorType *ot);
/* dynamicpaint.c */
void DPAINT_OT_bake(struct wmOperatorType *ot);
void DPAINT_OT_surface_slot_add(struct wmOperatorType *ot);
void DPAINT_OT_surface_slot_remove(struct wmOperatorType *ot);
void DPAINT_OT_type_toggle(struct wmOperatorType *ot);
/* physics_pointcache.c */
void PTCACHE_OT_bake_all(struct wmOperatorType *ot);
void PTCACHE_OT_free_bake_all(struct wmOperatorType *ot);
void PTCACHE_OT_bake(struct wmOperatorType *ot);
void PTCACHE_OT_free_bake(struct wmOperatorType *ot);
void PTCACHE_OT_bake_from_cache(struct wmOperatorType *ot);
void PTCACHE_OT_add(struct wmOperatorType *ot);
void PTCACHE_OT_remove(struct wmOperatorType *ot);
#endif /* ED_PHYSICS_INTERN_H */