This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender
Philipp Oeser 2cbb9d7a76 Fix T93322: Freestyle Sinus Displacement Division by Zero Crash
This happens if the Wavelength is set to 0.0f.

Not sure if we really need a do_version patch for old files, as an
alternative we could also force a slight offset in the
SinusDisplacementShader. This patch does not do either, just force a
positive range from now on.

Maniphest Tasks: T93322

Differential Revision: https://developer.blender.org/D13329
2021-11-23 16:29:37 +01:00
..
2021-10-06 14:54:05 +11:00
2021-10-04 13:15:15 +11:00
2021-10-12 17:55:02 +11:00
2021-10-03 12:13:29 +11:00
2021-10-06 14:54:05 +11:00