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blender-archive/source/blender/blenkernel
Ton Roosendaal adae1a7b77 Bugfix:
Specular pass was excluded from Shaded drawmode, missing initialize of
new 'exclude passes from result' option. Bug in 2.43 release...

Added warning in code, ShadeInput is initialized here locally, need an API
call for it.
2007-04-26 09:01:37 +00:00
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