This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Jeroen Bakker 2e8fb95e7c SubDiv: Incorrect normals loose edges
The normals of loose edges can be non uniform as they aren't normalized.
Checked with what happens with edit loose edges and synchronized the
implementation.

Reviewed By: Brecht van Lommel

Differential Revision: https://developer.blender.org/D7127
2020-03-26 14:35:27 +01:00
2020-03-24 16:26:07 +11:00
2020-03-17 11:57:04 +01:00
2010-10-13 14:44:22 +00:00
2019-04-13 14:45:51 +02:00

Sphinx Warnings

: WARNING: Could not obtain image size. :scale: option is ignored.

Note the preview is not accurate and warnings may not indicate real issues.

Blender

Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.

https://projects.blender.org/archive/blender-archive/media/commit/2e8fb95e7c69274944ecb44b2b51f8b4307f88ae/https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg

Project Pages

Development

License

Blender as a whole is licensed under the GNU Public License, Version 3. Individual files may have a different, but compatible license.

See blender.org/about/license for details.

Description
Archive of Blender with old branches
Readme 823 MiB
Languages
C 67.4%
C++ 23.4%
Python 6.1%
CMake 1.5%
GLSL 1.1%
Other 0.4%