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blender-archive/source/blender/gpu/intern
Clément Foucault 405a5d3bd7 GPUBatch: Do not unbind shader after drawing.
This allows subsequent redraw to work just like before.
However a better safeguard system against setting the uniforms in the
wrong shader would be nice to have.
2020-09-10 15:55:14 +02:00
..
2020-09-07 16:19:42 +10:00
2020-09-08 00:02:04 +02:00
2020-09-08 00:02:04 +02:00
2020-09-10 15:55:14 +02:00