Needed because deps graph can destroy objects from any thread. We ran into the same problem & solved it in GPU_buffers. Implemented in C++11 since it provides the needed machinery. The interface is in C like the rest of Gawain.
Needed because deps graph can destroy objects from any thread. We ran into the same problem & solved it in GPU_buffers. Implemented in C++11 since it provides the needed machinery. The interface is in C like the rest of Gawain.