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blender-archive/source/blender
Mike Erwin 328a47fa2c Gawain: manage GL buffer IDs in a thread-safe way
Needed because deps graph can destroy objects from any thread. We ran into the same problem & solved it in GPU_buffers.

Implemented in C++11 since it provides the needed machinery. The interface is in C like the rest of Gawain.
2016-11-29 00:03:54 -05:00
..
2016-01-04 14:20:48 +05:00
2016-10-25 17:34:01 +02:00
2016-07-15 02:39:45 +10:00