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Harley Acheson 32fd000b4b UI: Round-box drawing cleanup
The new GPU_SHADER_2D_WIDGET_BASE shader allows us to draw
many complex shapes with anti-aliasing.
One thing it can do is draw an opaque rounded rectangle with colors
that differ between its interior and outline.

In order to do the above in a single pass I recently added an "_ex"
version of UI_draw_roundbox that exposes most of that shaders features.

This simplifies interface_draw.c by removing redundancy in the calling
of this shader by using this new uber "_ex" version.

Ref D10189
2021-01-25 18:06:39 +11:00
2021-01-13 17:33:27 +01:00
2021-01-25 18:06:39 +11:00
2010-10-13 14:44:22 +00:00
2019-04-13 14:45:51 +02:00

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