This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender
Clément Foucault 5e626e7664 Fix T61768 Eevee Offscreen rendering
The issue was caused by a bad usage of GPUOffscreen.

The Framebuffer was created using a window framebuffer and used
in a viewport callback when another GPUContext was bound.

This change allows up to 3 framebuffers per GPUOffscreen.

Most common case will be using 2 framebuffers (one for init and
one for drawing) but in the case of more (bad usage) it will just
degrade performance a bit.
2019-06-13 21:32:02 +02:00
..
2019-06-12 09:43:49 +10:00
2019-06-12 09:43:49 +10:00
2019-04-22 19:48:17 +10:00
2019-06-13 21:32:02 +02:00
2019-06-06 10:16:18 +10:00
2019-06-12 09:43:49 +10:00