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blender-archive/source/blender/gpu/intern/gpu_private.h
Edmund Kapusniak c08716d3ee Fix crash with OpenGL rendering in multiple threads on macOS.
On macOS we must always go through BLI_thread_local_get/set().

Differential Revision: https://developer.blender.org/D3470
2018-06-11 21:10:24 +02:00

1.2 KiB