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blender-archive/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
Erwin Coumans 5d1d6ad4d1 Don't always activate a Bullet rigid body
If you want to keep a rigid body awake, please use the GUI 'No Sleeping' option for Rigid bodies.
2009-04-27 05:06:24 +00:00

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