Logic here was a bit broken. 1) We need to send updates even when deselecting bones, not only when we actually end up select then. 2) Also, when bones are locked for "selectability", they should not be able to be deselected.
Logic here was a bit broken. 1) We need to send updates even when deselecting bones, not only when we actually end up select then. 2) Also, when bones are locked for "selectability", they should not be able to be deselected.