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blender-archive/source/blender/gpu/opengl/gl_backend.cc
Clément Foucault 397e5c5526 GL: Require a minimum of 8 ssbo slot per shader stage
Otherwise we disable this feature. This is because some driver
does not support any vertex storage buffers but still support
8 ssbo in fragment shader.
2022-09-06 11:12:38 +02:00

24 KiB