NOTE: this patch originated in T98015 which was split into multiple reports. While it could be split into multiple patches these are very much related so keeping as one for now This patch fixes the following issues: [1] autokeying transforms in preview only creates keyframes if there is an FCurve already [2] autokeying transforms in preview only creates keyframes for rotation/scale if rotating/scaling around cursor (should keyframe position as well) [3] autokeying transforms in preview does not work during animation playback For [1], a param was added to `ED_autokeyframe_property` which can tweak its default behavior of only creating keyframes on already keyed properties (which was fine because this is mostly called from buttons where this behavior is desired). Callers such as gizmos (or the VSE in our case) can use this additional param so that keyframes are also created on "not-yet-keyframed" properties. For [2], the pivot is checked and position properties also keyed if necessary (which is also consistent with the way objects are keyed in the 3DView) For [3], `animrecord_check_state` was changed to be able to work on scenes as well and the transform system in the VSE preview was made aware of the screen's `animtimer`. NOTE: there are still things to be improved for keyframing in the VSE, the most obvious is probably a `keyframe_insert` operator (with keyingsets) Fixes T98429, T98430, T98431 Maniphest Tasks: T98015, T98431, T98430, T98429 Differential Revision: https://developer.blender.org/D15047
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9.7 KiB