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blender-archive/source/blender/editors/interface/interface_utils.cc
Campbell Barton 3f3d82cfe9 UI support for showing candidates for string properties
Currently strings are used for cases where a list of identifiers would
be useful to show.

Add support for string properties to reference a callback to populate
candidates to show when editing a string. The user isn't prevented from
typing in text not found in this list, it's just useful as a reference.

Support for expanding the following strings has been added:

- Operator, menu & panel identifiers in the keymap editor.
- WM operators that reference data-paths expand using the
  Python-consoles auto-complete functionality.
- Names of keying sets for insert/delete keyframe operators.

Details:

- `bpy.props.StringProperty` takes an option `search` callback.

- A new string callback has been added, set via
  `RNA_def_property_string_search_func` or
  `RNA_def_property_string_search_func_runtime`.

- Addresses usability issue highlighted by T89560,
  where setting keying set identifiers as strings isn't practical.

- Showing additional right-aligned text in the search results is
  supported but disabled by default as the text is too cramped in most
  string search popups where the feature would make sense. It could be
  enabled as part of other layout tweaks.

Reviewed By: brecht

Ref D14986
2022-05-26 12:16:35 +10:00

1097 lines
32 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2009 Blender Foundation. All rights reserved. */
/** \file
* \ingroup edinterface
*/
#include <cctype>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "ED_screen.h"
#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_string.h"
#include "BLI_string_search.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_lib_id.h"
#include "BKE_report.h"
#include "MEM_guardedalloc.h"
#include "RNA_access.h"
#include "UI_interface.h"
#include "UI_interface_icons.h"
#include "UI_resources.h"
#include "UI_view2d.h"
#include "WM_api.h"
#include "WM_types.h"
#include "interface_intern.h"
/*************************** RNA Utilities ******************************/
uiBut *uiDefAutoButR(uiBlock *block,
PointerRNA *ptr,
PropertyRNA *prop,
int index,
const char *name,
int icon,
int x,
int y,
int width,
int height)
{
uiBut *but = nullptr;
switch (RNA_property_type(prop)) {
case PROP_BOOLEAN: {
if (RNA_property_array_check(prop) && index == -1) {
return nullptr;
}
if (icon && name && name[0] == '\0') {
but = uiDefIconButR_prop(block,
UI_BTYPE_ICON_TOGGLE,
0,
icon,
x,
y,
width,
height,
ptr,
prop,
index,
0,
0,
-1,
-1,
nullptr);
}
else if (icon) {
but = uiDefIconTextButR_prop(block,
UI_BTYPE_ICON_TOGGLE,
0,
icon,
name,
x,
y,
width,
height,
ptr,
prop,
index,
0,
0,
-1,
-1,
nullptr);
}
else {
but = uiDefButR_prop(block,
UI_BTYPE_CHECKBOX,
0,
name,
x,
y,
width,
height,
ptr,
prop,
index,
0,
0,
-1,
-1,
nullptr);
}
break;
}
case PROP_INT:
case PROP_FLOAT: {
if (RNA_property_array_check(prop) && index == -1) {
if (ELEM(RNA_property_subtype(prop), PROP_COLOR, PROP_COLOR_GAMMA)) {
but = uiDefButR_prop(block,
UI_BTYPE_COLOR,
0,
name,
x,
y,
width,
height,
ptr,
prop,
-1,
0,
0,
0,
0,
nullptr);
}
else {
return nullptr;
}
}
else if (RNA_property_subtype(prop) == PROP_PERCENTAGE ||
RNA_property_subtype(prop) == PROP_FACTOR) {
but = uiDefButR_prop(block,
UI_BTYPE_NUM_SLIDER,
0,
name,
x,
y,
width,
height,
ptr,
prop,
index,
0,
0,
-1,
-1,
nullptr);
}
else {
but = uiDefButR_prop(block,
UI_BTYPE_NUM,
0,
name,
x,
y,
width,
height,
ptr,
prop,
index,
0,
0,
0,
0,
nullptr);
}
if (RNA_property_flag(prop) & PROP_TEXTEDIT_UPDATE) {
UI_but_flag_enable(but, UI_BUT_TEXTEDIT_UPDATE);
}
break;
}
case PROP_ENUM:
if (icon && name && name[0] == '\0') {
but = uiDefIconButR_prop(block,
UI_BTYPE_MENU,
0,
icon,
x,
y,
width,
height,
ptr,
prop,
index,
0,
0,
-1,
-1,
nullptr);
}
else if (icon) {
but = uiDefIconTextButR_prop(block,
UI_BTYPE_MENU,
0,
icon,
nullptr,
x,
y,
width,
height,
ptr,
prop,
index,
0,
0,
-1,
-1,
nullptr);
}
else {
but = uiDefButR_prop(block,
UI_BTYPE_MENU,
0,
name,
x,
y,
width,
height,
ptr,
prop,
index,
0,
0,
-1,
-1,
nullptr);
}
break;
case PROP_STRING:
if (icon && name && name[0] == '\0') {
but = uiDefIconButR_prop(block,
UI_BTYPE_TEXT,
0,
icon,
x,
y,
width,
height,
ptr,
prop,
index,
0,
0,
-1,
-1,
nullptr);
}
else if (icon) {
but = uiDefIconTextButR_prop(block,
UI_BTYPE_TEXT,
0,
icon,
name,
x,
y,
width,
height,
ptr,
prop,
index,
0,
0,
-1,
-1,
nullptr);
}
else {
but = uiDefButR_prop(block,
UI_BTYPE_TEXT,
0,
name,
x,
y,
width,
height,
ptr,
prop,
index,
0,
0,
-1,
-1,
nullptr);
}
if (RNA_property_flag(prop) & PROP_TEXTEDIT_UPDATE) {
/* TEXTEDIT_UPDATE is usually used for search buttons. For these we also want
* the 'x' icon to clear search string, so setting VALUE_CLEAR flag, too. */
UI_but_flag_enable(but, UI_BUT_TEXTEDIT_UPDATE | UI_BUT_VALUE_CLEAR);
}
break;
case PROP_POINTER: {
if (icon == 0) {
const PointerRNA pptr = RNA_property_pointer_get(ptr, prop);
icon = RNA_struct_ui_icon(pptr.type ? pptr.type : RNA_property_pointer_type(ptr, prop));
}
if (icon == ICON_DOT) {
icon = 0;
}
but = uiDefIconTextButR_prop(block,
UI_BTYPE_SEARCH_MENU,
0,
icon,
name,
x,
y,
width,
height,
ptr,
prop,
index,
0,
0,
-1,
-1,
nullptr);
ui_but_add_search(but, ptr, prop, nullptr, nullptr, false);
break;
}
case PROP_COLLECTION: {
char text[256];
BLI_snprintf(
text, sizeof(text), IFACE_("%d items"), RNA_property_collection_length(ptr, prop));
but = uiDefBut(
block, UI_BTYPE_LABEL, 0, text, x, y, width, height, nullptr, 0, 0, 0, 0, nullptr);
UI_but_flag_enable(but, UI_BUT_DISABLED);
break;
}
default:
but = nullptr;
break;
}
return but;
}
void uiDefAutoButsArrayR(uiBlock *block,
PointerRNA *ptr,
PropertyRNA *prop,
const int icon,
const int x,
const int y,
const int tot_width,
const int height)
{
const int len = RNA_property_array_length(ptr, prop);
if (len == 0) {
return;
}
const int item_width = tot_width / len;
UI_block_align_begin(block);
for (int i = 0; i < len; i++) {
uiDefAutoButR(block, ptr, prop, i, "", icon, x + i * item_width, y, item_width, height);
}
UI_block_align_end(block);
}
eAutoPropButsReturn uiDefAutoButsRNA(uiLayout *layout,
PointerRNA *ptr,
bool (*check_prop)(PointerRNA *ptr,
PropertyRNA *prop,
void *user_data),
void *user_data,
PropertyRNA *prop_activate_init,
const eButLabelAlign label_align,
const bool compact)
{
eAutoPropButsReturn return_info = UI_PROP_BUTS_NONE_ADDED;
uiLayout *col;
const char *name;
RNA_STRUCT_BEGIN (ptr, prop) {
const int flag = RNA_property_flag(prop);
if (flag & PROP_HIDDEN) {
continue;
}
if (check_prop && check_prop(ptr, prop, user_data) == 0) {
return_info |= UI_PROP_BUTS_ANY_FAILED_CHECK;
continue;
}
const PropertyType type = RNA_property_type(prop);
switch (label_align) {
case UI_BUT_LABEL_ALIGN_COLUMN:
case UI_BUT_LABEL_ALIGN_SPLIT_COLUMN: {
const bool is_boolean = (type == PROP_BOOLEAN && !RNA_property_array_check(prop));
name = RNA_property_ui_name(prop);
if (label_align == UI_BUT_LABEL_ALIGN_COLUMN) {
col = uiLayoutColumn(layout, true);
if (!is_boolean) {
uiItemL(col, name, ICON_NONE);
}
}
else {
BLI_assert(label_align == UI_BUT_LABEL_ALIGN_SPLIT_COLUMN);
col = uiLayoutColumn(layout, true);
/* Let uiItemFullR() create the split layout. */
uiLayoutSetPropSep(col, true);
}
break;
}
case UI_BUT_LABEL_ALIGN_NONE:
default:
col = layout;
name = nullptr; /* no smart label alignment, show default name with button */
break;
}
/* Only buttons that can be edited as text. */
const bool use_activate_init = ((prop == prop_activate_init) &&
(ELEM(type, PROP_STRING, PROP_INT, PROP_FLOAT)));
if (use_activate_init) {
uiLayoutSetActivateInit(col, true);
}
uiItemFullR(col, ptr, prop, -1, 0, compact ? UI_ITEM_R_COMPACT : 0, name, ICON_NONE);
return_info &= ~UI_PROP_BUTS_NONE_ADDED;
if (use_activate_init) {
uiLayoutSetActivateInit(col, false);
}
}
RNA_STRUCT_END;
return return_info;
}
void UI_but_func_identity_compare_set(uiBut *but, uiButIdentityCompareFunc cmp_fn)
{
but->identity_cmp_func = cmp_fn;
}
/* *** RNA collection search menu *** */
struct CollItemSearch {
struct CollItemSearch *next, *prev;
void *data;
char *name;
int index;
int iconid;
bool is_id;
int name_prefix_offset;
uint has_sep_char : 1;
};
static bool add_collection_search_item(CollItemSearch *cis,
const bool requires_exact_data_name,
const bool has_id_icon,
uiSearchItems *items)
{
char name_buf[UI_MAX_DRAW_STR];
/* If no item has an own icon to display, libraries can use the library icons rather than the
* name prefix for showing the library status. */
int name_prefix_offset = cis->name_prefix_offset;
if (!has_id_icon && cis->is_id && !requires_exact_data_name) {
cis->iconid = UI_icon_from_library(static_cast<const ID *>(cis->data));
/* No need to re-allocate, string should be shorter than before (lib status prefix is
* removed). */
BKE_id_full_name_ui_prefix_get(
name_buf, static_cast<const ID *>(cis->data), false, UI_SEP_CHAR, &name_prefix_offset);
BLI_assert(strlen(name_buf) <= MEM_allocN_len(cis->name));
strcpy(cis->name, name_buf);
}
return UI_search_item_add(items,
cis->name,
cis->data,
cis->iconid,
cis->has_sep_char ? (int)UI_BUT_HAS_SEP_CHAR : 0,
name_prefix_offset);
}
void ui_rna_collection_search_update_fn(
const bContext *C, void *arg, const char *str, uiSearchItems *items, const bool is_first)
{
uiRNACollectionSearch *data = static_cast<uiRNACollectionSearch *>(arg);
const int flag = RNA_property_flag(data->target_prop);
ListBase *items_list = MEM_cnew<ListBase>("items_list");
const bool is_ptr_target = (RNA_property_type(data->target_prop) == PROP_POINTER);
/* For non-pointer properties, UI code acts entirely based on the item's name. So the name has to
* match the RNA name exactly. So only for pointer properties, the name can be modified to add
* further UI hints. */
const bool requires_exact_data_name = !is_ptr_target;
const bool skip_filter = is_first;
char name_buf[UI_MAX_DRAW_STR];
char *name;
bool has_id_icon = false;
StringSearch *search = skip_filter ? nullptr : BLI_string_search_new();
if (data->search_prop != nullptr) {
/* build a temporary list of relevant items first */
int item_index = 0;
RNA_PROP_BEGIN (&data->search_ptr, itemptr, data->search_prop) {
if (flag & PROP_ID_SELF_CHECK) {
if (itemptr.data == data->target_ptr.owner_id) {
continue;
}
}
/* use filter */
if (is_ptr_target) {
if (RNA_property_pointer_poll(&data->target_ptr, data->target_prop, &itemptr) == 0) {
continue;
}
}
int name_prefix_offset = 0;
int iconid = ICON_NONE;
bool has_sep_char = false;
const bool is_id = itemptr.type && RNA_struct_is_ID(itemptr.type);
if (is_id) {
iconid = ui_id_icon_get(C, static_cast<ID *>(itemptr.data), false);
if (!ELEM(iconid, 0, ICON_BLANK1)) {
has_id_icon = true;
}
if (requires_exact_data_name) {
name = RNA_struct_name_get_alloc(&itemptr, name_buf, sizeof(name_buf), nullptr);
}
else {
const ID *id = static_cast<ID *>(itemptr.data);
BKE_id_full_name_ui_prefix_get(name_buf, id, true, UI_SEP_CHAR, &name_prefix_offset);
BLI_STATIC_ASSERT(sizeof(name_buf) >= MAX_ID_FULL_NAME_UI,
"Name string buffer should be big enough to hold full UI ID name");
name = name_buf;
has_sep_char = ID_IS_LINKED(id);
}
}
else {
name = RNA_struct_name_get_alloc(&itemptr, name_buf, sizeof(name_buf), nullptr);
}
if (name) {
CollItemSearch *cis = MEM_cnew<CollItemSearch>(__func__);
cis->data = itemptr.data;
cis->name = BLI_strdup(name);
cis->index = item_index;
cis->iconid = iconid;
cis->is_id = is_id;
cis->name_prefix_offset = name_prefix_offset;
cis->has_sep_char = has_sep_char;
if (!skip_filter) {
BLI_string_search_add(search, name, cis, 0);
}
BLI_addtail(items_list, cis);
if (name != name_buf) {
MEM_freeN(name);
}
}
item_index++;
}
RNA_PROP_END;
}
else {
BLI_assert(RNA_property_type(data->target_prop) == PROP_STRING);
const eStringPropertySearchFlag search_flag = RNA_property_string_search_flag(
data->target_prop);
BLI_assert(search_flag & PROP_STRING_SEARCH_SUPPORTED);
struct SearchVisitUserData {
StringSearch *search;
bool skip_filter;
int item_index;
ListBase *items_list;
const char *func_id;
} user_data = {nullptr};
user_data.search = search;
user_data.skip_filter = skip_filter;
user_data.items_list = items_list;
user_data.func_id = __func__;
RNA_property_string_search(
C,
&data->target_ptr,
data->target_prop,
str,
[](void *user_data, const StringPropertySearchVisitParams *visit_params) {
const bool show_extra_info = (G.debug_value == 102);
SearchVisitUserData *search_data = (struct SearchVisitUserData *)user_data;
CollItemSearch *cis = MEM_cnew<CollItemSearch>(search_data->func_id);
cis->data = nullptr;
if (visit_params->info && show_extra_info) {
cis->name = BLI_sprintfN(
"%s" UI_SEP_CHAR_S "%s", visit_params->text, visit_params->info);
}
else {
cis->name = BLI_strdup(visit_params->text);
}
cis->index = search_data->item_index;
cis->iconid = ICON_NONE;
cis->is_id = false;
cis->name_prefix_offset = 0;
cis->has_sep_char = visit_params->info != nullptr;
if (!search_data->skip_filter) {
BLI_string_search_add(search_data->search, visit_params->text, cis, 0);
}
BLI_addtail(search_data->items_list, cis);
search_data->item_index++;
},
(void *)&user_data);
if (search_flag & PROP_STRING_SEARCH_SORT) {
BLI_listbase_sort(items_list, [](const void *a_, const void *b_) -> int {
const CollItemSearch *cis_a = (const CollItemSearch *)a_;
const CollItemSearch *cis_b = (const CollItemSearch *)b_;
return BLI_strcasecmp_natural(cis_a->name, cis_b->name);
});
int i = 0;
LISTBASE_FOREACH (CollItemSearch *, cis, items_list) {
cis->index = i;
i++;
}
}
}
if (skip_filter) {
LISTBASE_FOREACH (CollItemSearch *, cis, items_list) {
if (!add_collection_search_item(cis, requires_exact_data_name, has_id_icon, items)) {
break;
}
}
}
else {
CollItemSearch **filtered_items;
int filtered_amount = BLI_string_search_query(search, str, (void ***)&filtered_items);
for (int i = 0; i < filtered_amount; i++) {
CollItemSearch *cis = filtered_items[i];
if (!add_collection_search_item(cis, requires_exact_data_name, has_id_icon, items)) {
break;
}
}
MEM_freeN(filtered_items);
BLI_string_search_free(search);
}
LISTBASE_FOREACH (CollItemSearch *, cis, items_list) {
MEM_freeN(cis->name);
}
BLI_freelistN(items_list);
MEM_freeN(items_list);
}
int UI_icon_from_id(const ID *id)
{
if (id == nullptr) {
return ICON_NONE;
}
/* exception for objects */
if (GS(id->name) == ID_OB) {
Object *ob = (Object *)id;
if (ob->type == OB_EMPTY) {
return ICON_EMPTY_DATA;
}
return UI_icon_from_id(static_cast<const ID *>(ob->data));
}
/* otherwise get it through RNA, creating the pointer
* will set the right type, also with subclassing */
PointerRNA ptr;
RNA_id_pointer_create((ID *)id, &ptr);
return (ptr.type) ? RNA_struct_ui_icon(ptr.type) : ICON_NONE;
}
int UI_icon_from_report_type(int type)
{
if (type & RPT_ERROR_ALL) {
return ICON_CANCEL;
}
if (type & RPT_WARNING_ALL) {
return ICON_ERROR;
}
if (type & RPT_INFO_ALL) {
return ICON_INFO;
}
if (type & RPT_DEBUG_ALL) {
return ICON_SYSTEM;
}
if (type & RPT_PROPERTY) {
return ICON_OPTIONS;
}
if (type & RPT_OPERATOR) {
return ICON_CHECKMARK;
}
return ICON_INFO;
}
int UI_icon_colorid_from_report_type(int type)
{
if (type & RPT_ERROR_ALL) {
return TH_INFO_ERROR;
}
if (type & RPT_WARNING_ALL) {
return TH_INFO_WARNING;
}
if (type & RPT_INFO_ALL) {
return TH_INFO_INFO;
}
if (type & RPT_DEBUG_ALL) {
return TH_INFO_DEBUG;
}
if (type & RPT_PROPERTY) {
return TH_INFO_PROPERTY;
}
if (type & RPT_OPERATOR) {
return TH_INFO_OPERATOR;
}
return TH_INFO_WARNING;
}
int UI_text_colorid_from_report_type(int type)
{
if (type & RPT_ERROR_ALL) {
return TH_INFO_ERROR_TEXT;
}
if (type & RPT_WARNING_ALL) {
return TH_INFO_WARNING_TEXT;
}
if (type & RPT_INFO_ALL) {
return TH_INFO_INFO_TEXT;
}
if (type & RPT_DEBUG_ALL) {
return TH_INFO_DEBUG_TEXT;
}
if (type & RPT_PROPERTY) {
return TH_INFO_PROPERTY_TEXT;
}
if (type & RPT_OPERATOR) {
return TH_INFO_OPERATOR_TEXT;
}
return TH_INFO_WARNING_TEXT;
}
/********************************** Misc **************************************/
int UI_calc_float_precision(int prec, double value)
{
static const double pow10_neg[UI_PRECISION_FLOAT_MAX + 1] = {
1e0, 1e-1, 1e-2, 1e-3, 1e-4, 1e-5, 1e-6};
static const double max_pow = 10000000.0; /* pow(10, UI_PRECISION_FLOAT_MAX) */
BLI_assert(prec <= UI_PRECISION_FLOAT_MAX);
BLI_assert(fabs(pow10_neg[prec] - pow(10, -prec)) < 1e-16);
/* Check on the number of decimal places need to display the number,
* this is so 0.00001 is not displayed as 0.00,
* _but_, this is only for small values as 10.0001 will not get the same treatment.
*/
value = fabs(value);
if ((value < pow10_neg[prec]) && (value > (1.0 / max_pow))) {
int value_i = (int)((value * max_pow) + 0.5);
if (value_i != 0) {
const int prec_span = 3; /* show: 0.01001, 5 would allow 0.0100001 for eg. */
int test_prec;
int prec_min = -1;
int dec_flag = 0;
int i = UI_PRECISION_FLOAT_MAX;
while (i && value_i) {
if (value_i % 10) {
dec_flag |= 1 << i;
prec_min = i;
}
value_i /= 10;
i--;
}
/* even though its a small value, if the second last digit is not 0, use it */
test_prec = prec_min;
dec_flag = (dec_flag >> (prec_min + 1)) & ((1 << prec_span) - 1);
while (dec_flag) {
test_prec++;
dec_flag = dec_flag >> 1;
}
if (test_prec > prec) {
prec = test_prec;
}
}
}
CLAMP(prec, 0, UI_PRECISION_FLOAT_MAX);
return prec;
}
bool UI_but_online_manual_id(const uiBut *but, char *r_str, size_t maxlength)
{
if (but->rnapoin.owner_id && but->rnapoin.data && but->rnaprop) {
BLI_snprintf(r_str,
maxlength,
"%s.%s",
RNA_struct_identifier(but->rnapoin.type),
RNA_property_identifier(but->rnaprop));
return true;
}
if (but->optype) {
WM_operator_py_idname(r_str, but->optype->idname);
return true;
}
*r_str = '\0';
return false;
}
bool UI_but_online_manual_id_from_active(const bContext *C, char *r_str, size_t maxlength)
{
uiBut *but = UI_context_active_but_get(C);
if (but) {
return UI_but_online_manual_id(but, r_str, maxlength);
}
*r_str = '\0';
return false;
}
/* -------------------------------------------------------------------- */
static rctf ui_but_rect_to_view(const uiBut *but, const ARegion *region, const View2D *v2d)
{
rctf region_rect;
ui_block_to_region_rctf(region, but->block, &region_rect, &but->rect);
rctf view_rect;
UI_view2d_region_to_view_rctf(v2d, &region_rect, &view_rect);
return view_rect;
}
/**
* To get a margin (typically wanted), add the margin to \a rect directly.
*
* Based on #file_ensure_inside_viewbounds(), could probably share code.
*
* \return true if anything changed.
*/
static bool ui_view2d_cur_ensure_rect_in_view(View2D *v2d, const rctf *rect)
{
const float rect_width = BLI_rctf_size_x(rect);
const float rect_height = BLI_rctf_size_y(rect);
rctf *cur = &v2d->cur;
const float cur_width = BLI_rctf_size_x(cur);
const float cur_height = BLI_rctf_size_y(cur);
bool changed = false;
/* Snap to bottom edge. Also use if rect is higher than view bounds (could be a parameter). */
if ((cur->ymin > rect->ymin) || (rect_height > cur_height)) {
cur->ymin = rect->ymin;
cur->ymax = cur->ymin + cur_height;
changed = true;
}
/* Snap to upper edge. */
else if (cur->ymax < rect->ymax) {
cur->ymax = rect->ymax;
cur->ymin = cur->ymax - cur_height;
changed = true;
}
/* Snap to left edge. Also use if rect is wider than view bounds. */
else if ((cur->xmin > rect->xmin) || (rect_width > cur_width)) {
cur->xmin = rect->xmin;
cur->xmax = cur->xmin + cur_width;
changed = true;
}
/* Snap to right edge. */
else if (cur->xmax < rect->xmax) {
cur->xmax = rect->xmax;
cur->xmin = cur->xmax - cur_width;
changed = true;
}
else {
BLI_assert(BLI_rctf_inside_rctf(cur, rect));
}
return changed;
}
void UI_but_ensure_in_view(const bContext *C, ARegion *region, const uiBut *but)
{
View2D *v2d = &region->v2d;
/* Uninitialized view or region that doesn't use View2D. */
if ((v2d->flag & V2D_IS_INIT) == 0) {
return;
}
rctf rect = ui_but_rect_to_view(but, region, v2d);
const int margin = UI_UNIT_X * 0.5f;
BLI_rctf_pad(&rect, margin, margin);
const bool changed = ui_view2d_cur_ensure_rect_in_view(v2d, &rect);
if (changed) {
UI_view2d_curRect_changed(C, v2d);
ED_region_tag_redraw_no_rebuild(region);
}
}
/* -------------------------------------------------------------------- */
/** \name Button Store
*
* Modal Button Store API.
*
* Store for modal operators & handlers to register button pointers
* which are maintained while drawing or nullptr when removed.
*
* This is needed since button pointers are continuously freed and re-allocated.
*
* \{ */
struct uiButStore {
struct uiButStore *next, *prev;
uiBlock *block;
ListBase items;
};
struct uiButStoreElem {
struct uiButStoreElem *next, *prev;
uiBut **but_p;
};
uiButStore *UI_butstore_create(uiBlock *block)
{
uiButStore *bs_handle = MEM_cnew<uiButStore>(__func__);
bs_handle->block = block;
BLI_addtail(&block->butstore, bs_handle);
return bs_handle;
}
void UI_butstore_free(uiBlock *block, uiButStore *bs_handle)
{
/* Workaround for button store being moved into new block,
* which then can't use the previous buttons state
* ('ui_but_update_from_old_block' fails to find a match),
* keeping the active button in the old block holding a reference
* to the button-state in the new block: see T49034.
*
* Ideally we would manage moving the 'uiButStore', keeping a correct state.
* All things considered this is the most straightforward fix - Campbell.
*/
if (block != bs_handle->block && bs_handle->block != nullptr) {
block = bs_handle->block;
}
BLI_freelistN(&bs_handle->items);
BLI_assert(BLI_findindex(&block->butstore, bs_handle) != -1);
BLI_remlink(&block->butstore, bs_handle);
MEM_freeN(bs_handle);
}
bool UI_butstore_is_valid(uiButStore *bs)
{
return (bs->block != nullptr);
}
bool UI_butstore_is_registered(uiBlock *block, uiBut *but)
{
LISTBASE_FOREACH (uiButStore *, bs_handle, &block->butstore) {
LISTBASE_FOREACH (uiButStoreElem *, bs_elem, &bs_handle->items) {
if (*bs_elem->but_p == but) {
return true;
}
}
}
return false;
}
void UI_butstore_register(uiButStore *bs_handle, uiBut **but_p)
{
uiButStoreElem *bs_elem = MEM_cnew<uiButStoreElem>(__func__);
BLI_assert(*but_p);
bs_elem->but_p = but_p;
BLI_addtail(&bs_handle->items, bs_elem);
}
void UI_butstore_unregister(uiButStore *bs_handle, uiBut **but_p)
{
LISTBASE_FOREACH_MUTABLE (uiButStoreElem *, bs_elem, &bs_handle->items) {
if (bs_elem->but_p == but_p) {
BLI_remlink(&bs_handle->items, bs_elem);
MEM_freeN(bs_elem);
}
}
BLI_assert(0);
}
bool UI_butstore_register_update(uiBlock *block, uiBut *but_dst, const uiBut *but_src)
{
bool found = false;
LISTBASE_FOREACH (uiButStore *, bs_handle, &block->butstore) {
LISTBASE_FOREACH (uiButStoreElem *, bs_elem, &bs_handle->items) {
if (*bs_elem->but_p == but_src) {
*bs_elem->but_p = but_dst;
found = true;
}
}
}
return found;
}
void UI_butstore_clear(uiBlock *block)
{
LISTBASE_FOREACH (uiButStore *, bs_handle, &block->butstore) {
bs_handle->block = nullptr;
LISTBASE_FOREACH (uiButStoreElem *, bs_elem, &bs_handle->items) {
*bs_elem->but_p = nullptr;
}
}
}
void UI_butstore_update(uiBlock *block)
{
/* move this list to the new block */
if (block->oldblock) {
if (block->oldblock->butstore.first) {
BLI_movelisttolist(&block->butstore, &block->oldblock->butstore);
}
}
if (LIKELY(block->butstore.first == nullptr)) {
return;
}
/* warning, loop-in-loop, in practice we only store <10 buttons at a time,
* so this isn't going to be a problem, if that changes old-new mapping can be cached first */
LISTBASE_FOREACH (uiButStore *, bs_handle, &block->butstore) {
BLI_assert(ELEM(bs_handle->block, nullptr, block) ||
(block->oldblock && block->oldblock == bs_handle->block));
if (bs_handle->block == block->oldblock) {
bs_handle->block = block;
LISTBASE_FOREACH (uiButStoreElem *, bs_elem, &bs_handle->items) {
if (*bs_elem->but_p) {
uiBut *but_new = ui_but_find_new(block, *bs_elem->but_p);
/* can be nullptr if the buttons removed,
* NOTE: we could allow passing in a callback when buttons are removed
* so the caller can cleanup */
*bs_elem->but_p = but_new;
}
}
}
}
}
/** \} */