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blender-archive/source/blender/editors/mesh/editmesh_add.c
Campbell Barton ad33e68348 Cleanup: remove "texture" from ED_mesh_uv_texture_* funcitons
This name made sense when UV's and textures were stored in the same
layer (MTFace & TFace).
2022-05-23 12:43:28 +10:00

22 KiB