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Campbell Barton 3bed4cbf2b fix [#25283] Edge length display difficult to read
- made theme colors for mesh edge len & face angle/area display.
- use %g rather then %f for float display, trims unneeded zeros.
- store cached 2d and 3d text color as bytes rather then floats, compare when drawing to avoid setting the context.
- use unsigned char for more color functions, avoids casting to glColorubv().
2010-12-20 03:59:22 +00:00
2010-12-16 19:05:47 +00:00
2010-07-26 11:47:33 +00:00
2010-10-13 14:44:22 +00:00
2010-07-26 11:47:33 +00:00
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