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blender-archive/source/blender/gpu/intern
Mike Erwin 0ca2118851 safety checks in GPU shader library
If shader compilation fails, or for some other reason the shader is NULL or 0, we need to know.
2016-09-27 21:25:38 +02:00
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2016-07-15 02:39:45 +10:00
2016-09-25 19:29:45 +02:00