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43bb8f12f44415c91f07ab5864aee7da51ef4a09
Was a concurrent access of pointcache from both particle system and UI (time space). Pointcache not being threadsafe is really an issue to be addressed for its next version, for now simply locking spacetime (like we already do with 3DView), not ideal fix but it's working and safe for release.
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Archive of Blender with old branches
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