This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/freestyle/intern/python/BPy_BBox.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

41 lines
858 B
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup freestyle
*/
#pragma once
extern "C" {
#include <Python.h>
}
#include "../geometry/BBox.h"
#include "../geometry/Geom.h"
#ifdef __cplusplus
extern "C" {
#endif
///////////////////////////////////////////////////////////////////////////////////////////
extern PyTypeObject BBox_Type;
#define BPy_BBox_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&BBox_Type))
/*---------------------------Python BPy_BBox structure definition----------*/
typedef struct {
PyObject_HEAD
Freestyle::BBox<Freestyle::Geometry::Vec3r> *bb;
} BPy_BBox;
/*---------------------------Python BPy_BBox visible prototypes-----------*/
int BBox_Init(PyObject *module);
///////////////////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus
}
#endif