This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
Jorge Bernal d2af140151 BGE: Fix SetMass function affecting own object gravity.
Each time we setted the mass the own object gravity was divided by its
old mass (i.e you could convert you car in a flying DeLorean with a
simple mass car modification).

A note will be included in release notes due to retro compability
issues.
2015-10-30 06:51:22 +01:00

78 KiB