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blender-archive/source/blender/blenlib/intern/math_matrix.c
Alexander Gavrilov dfa1c7e554 Split and extend unit tests for vec_roll_to_mat3_normalized.
Separate the huge test into huge logical parts and add more cases
to check. Also add a utility to check that the matrix is orthogonal,
with arbitrary epsilon values and calculations in double.

A couple of tests deliberately fail, to be fixed in following commits.

Ref D9551
2021-10-20 12:58:19 +03:00

88 KiB