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blender-archive/intern/cycles/kernel/osl/bsdf_diffuse_ramp.cpp
Brecht Van Lommel 06888b7beb Cycles OSL minor optimizations: recycle shading context, don't do memory
allocations for trace data, avoid some virtual function calls. Only helps
a few percentages.
2012-12-15 10:18:42 +00:00

3.8 KiB