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blender-archive/source/blender/blenkernel
Joshua Leung 4d5bd6872b Bugfix #5833:
When rotating bones around the 3d-cursor in posemode with a rotated
armature, rotation was around strange points other than the cursor.

This bug has been around for quite a few releases now. Somehow, the
maths used to convert the world/global space locations to local locations
only worked on things in editmode, but not bones.
2007-02-05 01:28:14 +00:00
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