137 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			137 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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|  */
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| 
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| /** \file
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|  * \ingroup collada
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|  */
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| 
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| #include "BLI_math.h"
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| #include "BLI_sys_types.h"
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| 
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| #include "BKE_object.h"
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| 
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| #include "TransformWriter.h"
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| 
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| void TransformWriter::add_joint_transform(COLLADASW::Node &node,
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|                                          float mat[4][4],
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|                                          float parent_mat[4][4],
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|                                          BCExportSettings &export_settings,
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|                                          bool has_restmat
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| 
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| 	)
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| {
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|   // bool limit_precision = export_settings.limit_precision;
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|   float loc[3], rot[3], scale[3];
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|   float local[4][4];
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| 
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|   if (parent_mat) {
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|     float invpar[4][4];
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|     invert_m4_m4(invpar, parent_mat);
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|     mul_m4_m4m4(local, invpar, mat);
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|   }
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|   else {
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|     copy_m4_m4(local, mat);
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|   }
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| 
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|   if (!has_restmat && export_settings.get_apply_global_orientation()) {
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|     bc_apply_global_transform(local, export_settings.get_global_transform());
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|   }
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| 
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|   double dmat[4][4];
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|   UnitConverter *converter = new UnitConverter();
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|   converter->mat4_to_dae_double(dmat, local);
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|   delete converter;
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| 
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|   if (node.getType() == COLLADASW::Node::JOINT) {
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|     // XXX Why are joints handled differently ?
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| 	// GC: I believe this is a mistake. Here we might want to 
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| 	// export according to how the transformation type
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| 	// is set, see add_node_transform_ob()
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|     node.addMatrix("transform", dmat);
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|   }
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|   else {
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|     bc_decompose(local, loc, rot, NULL, scale);
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|     add_transform(node, loc, rot, scale);
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|   }
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| }
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| 
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| void TransformWriter::add_node_transform_ob(COLLADASW::Node &node,
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|                                             Object *ob,
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|                                             BCExportSettings &export_settings)
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| {
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|   BC_export_transformation_type transformation_type =
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|       export_settings.get_export_transformation_type();
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|   bool limit_precision = export_settings.get_limit_precision();
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| 
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|   /* Export the local Matrix (relative to the object parent,
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|    * be it an object, bone or vertex(-tices)). */
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|   Matrix f_obmat;
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|   BKE_object_matrix_local_get(ob, f_obmat);
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| 
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|   if (export_settings.get_apply_global_orientation()) {
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|     bc_apply_global_transform(f_obmat, export_settings.get_global_transform());
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|   }
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|   else {
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|     bc_add_global_transform(f_obmat, export_settings.get_global_transform());
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|   }
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| 
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|   switch (transformation_type) {
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|     case BC_TRANSFORMATION_TYPE_MATRIX: {
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|       UnitConverter converter;
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|       double d_obmat[4][4];
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|       converter.mat4_to_dae_double(d_obmat, f_obmat);
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|       if (limit_precision)
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|         bc_sanitize_mat(d_obmat, LIMITTED_PRECISION);
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|       node.addMatrix("transform", d_obmat);
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|       break;
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|     }
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|     case BC_TRANSFORMATION_TYPE_TRANSROTLOC: {
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|       float loc[3], rot[3], scale[3];
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|       bc_decompose(f_obmat, loc, rot, NULL, scale);
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|       if (limit_precision) {
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|         bc_sanitize_v3(loc, LIMITTED_PRECISION);
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|         bc_sanitize_v3(rot, LIMITTED_PRECISION);
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|         bc_sanitize_v3(scale, LIMITTED_PRECISION);
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|       }
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|       add_transform(node, loc, rot, scale);
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|       break;
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|     }
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|   }
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| }
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| 
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| void TransformWriter::add_node_transform_identity(COLLADASW::Node &node)
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| {
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|   float loc[3] = {0.0f, 0.0f, 0.0f}, scale[3] = {1.0f, 1.0f, 1.0f}, rot[3] = {0.0f, 0.0f, 0.0f};
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|   add_transform(node, loc, rot, scale);
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| }
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| 
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| void TransformWriter::add_transform(COLLADASW::Node &node,
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|                                     float loc[3],
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|                                     float rot[3],
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|                                     float scale[3])
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| {
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| #if 0
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|   node.addRotateZ("rotationZ", COLLADABU::Math::Utils::radToDegF(rot[2]));
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|   node.addRotateY("rotationY", COLLADABU::Math::Utils::radToDegF(rot[1]));
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|   node.addRotateX("rotationX", COLLADABU::Math::Utils::radToDegF(rot[0]));
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| #endif
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|   node.addTranslate("location", loc[0], loc[1], loc[2]);
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|   node.addRotateZ("rotationZ", RAD2DEGF(rot[2]));
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|   node.addRotateY("rotationY", RAD2DEGF(rot[1]));
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|   node.addRotateX("rotationX", RAD2DEGF(rot[0]));
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|   node.addScale("scale", scale[0], scale[1], scale[2]);
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| }
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