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blender-archive/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp
Brecht Van Lommel 513b544bbc Fix for two more game engine issues:
* Debug text drawing didn't disable textures correct leaving
  texture state invalid, quite old issue.
* Multitexture materials didn't get enabled correct, recent bug.

Both pointed out by José Ignacio Romero, thanks!
2008-10-11 23:48:37 +00:00

4.8 KiB