This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/windowmanager/intern/wm_files_link.c
Bastien Montagne 9ea2a7c02d Fix potential string buffer overruns.
Note that our library path handling is still rather dodgy on this
regards, shall take some time at some point to seriously sanitize it...
2017-10-08 16:08:00 +02:00

939 lines
28 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/windowmanager/intern/wm_files_link.c
* \ingroup wm
*
* Functions for dealing with append/link operators and helpers.
*/
#include <float.h>
#include <string.h>
#include <ctype.h>
#include <stdio.h>
#include <stddef.h>
#include <assert.h>
#include <errno.h>
#include "MEM_guardedalloc.h"
#include "DNA_ID.h"
#include "DNA_screen_types.h"
#include "DNA_scene_types.h"
#include "DNA_windowmanager_types.h"
#include "BLI_blenlib.h"
#include "BLI_bitmap.h"
#include "BLI_linklist.h"
#include "BLI_math.h"
#include "BLI_memarena.h"
#include "BLI_utildefines.h"
#include "BLI_ghash.h"
#include "BLO_readfile.h"
#include "BKE_context.h"
#include "BKE_depsgraph.h"
#include "BKE_library.h"
#include "BKE_library_remap.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_idcode.h"
#include "IMB_colormanagement.h"
#include "ED_screen.h"
#include "GPU_material.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "WM_api.h"
#include "WM_types.h"
#include "wm_files.h"
/* **************** link/append *************** */
static int wm_link_append_poll(bContext *C)
{
if (WM_operator_winactive(C)) {
/* linking changes active object which is pretty useful in general,
* but which totally confuses edit mode (i.e. it becoming not so obvious
* to leave from edit mode and invalid tools in toolbar might be displayed)
* so disable link/append when in edit mode (sergey) */
if (CTX_data_edit_object(C))
return 0;
return 1;
}
return 0;
}
static int wm_link_append_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
if (RNA_struct_property_is_set(op->ptr, "filepath")) {
return WM_operator_call_notest(C, op);
}
else {
/* XXX TODO solve where to get last linked library from */
if (G.lib[0] != '\0') {
RNA_string_set(op->ptr, "filepath", G.lib);
}
else if (G.relbase_valid) {
char path[FILE_MAX];
BLI_strncpy(path, G.main->name, sizeof(G.main->name));
BLI_parent_dir(path);
RNA_string_set(op->ptr, "filepath", path);
}
WM_event_add_fileselect(C, op);
return OPERATOR_RUNNING_MODAL;
}
}
static short wm_link_append_flag(wmOperator *op)
{
PropertyRNA *prop;
short flag = 0;
if (RNA_boolean_get(op->ptr, "autoselect"))
flag |= FILE_AUTOSELECT;
if (RNA_boolean_get(op->ptr, "active_layer"))
flag |= FILE_ACTIVELAY;
if ((prop = RNA_struct_find_property(op->ptr, "relative_path")) && RNA_property_boolean_get(op->ptr, prop))
flag |= FILE_RELPATH;
if (RNA_boolean_get(op->ptr, "link"))
flag |= FILE_LINK;
if (RNA_boolean_get(op->ptr, "instance_groups"))
flag |= FILE_GROUP_INSTANCE;
return flag;
}
typedef struct WMLinkAppendDataItem {
char *name;
BLI_bitmap *libraries; /* All libs (from WMLinkAppendData.libraries) to try to load this ID from. */
short idcode;
ID *new_id;
void *customdata;
} WMLinkAppendDataItem;
typedef struct WMLinkAppendData {
LinkNodePair libraries;
LinkNodePair items;
int num_libraries;
int num_items;
short flag;
/* Internal 'private' data */
MemArena *memarena;
} WMLinkAppendData;
static WMLinkAppendData *wm_link_append_data_new(const int flag)
{
MemArena *ma = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, __func__);
WMLinkAppendData *lapp_data = BLI_memarena_calloc(ma, sizeof(*lapp_data));
lapp_data->flag = flag;
lapp_data->memarena = ma;
return lapp_data;
}
static void wm_link_append_data_free(WMLinkAppendData *lapp_data)
{
BLI_memarena_free(lapp_data->memarena);
}
/* WARNING! *Never* call wm_link_append_data_library_add() after having added some items! */
static void wm_link_append_data_library_add(WMLinkAppendData *lapp_data, const char *libname)
{
size_t len = strlen(libname) + 1;
char *libpath = BLI_memarena_alloc(lapp_data->memarena, len);
BLI_strncpy(libpath, libname, len);
BLI_linklist_append_arena(&lapp_data->libraries, libpath, lapp_data->memarena);
lapp_data->num_libraries++;
}
static WMLinkAppendDataItem *wm_link_append_data_item_add(
WMLinkAppendData *lapp_data, const char *idname, const short idcode, void *customdata)
{
WMLinkAppendDataItem *item = BLI_memarena_alloc(lapp_data->memarena, sizeof(*item));
size_t len = strlen(idname) + 1;
item->name = BLI_memarena_alloc(lapp_data->memarena, len);
BLI_strncpy(item->name, idname, len);
item->idcode = idcode;
item->libraries = BLI_BITMAP_NEW_MEMARENA(lapp_data->memarena, lapp_data->num_libraries);
item->new_id = NULL;
item->customdata = customdata;
BLI_linklist_append_arena(&lapp_data->items, item, lapp_data->memarena);
lapp_data->num_items++;
return item;
}
static void wm_link_do(
WMLinkAppendData *lapp_data, ReportList *reports, Main *bmain, Scene *scene, View3D *v3d,
const bool use_placeholders, const bool force_indirect)
{
Main *mainl;
BlendHandle *bh;
Library *lib;
const int flag = lapp_data->flag;
LinkNode *liblink, *itemlink;
int lib_idx, item_idx;
BLI_assert(lapp_data->num_items && lapp_data->num_libraries);
for (lib_idx = 0, liblink = lapp_data->libraries.list; liblink; lib_idx++, liblink = liblink->next) {
char *libname = liblink->link;
bh = BLO_blendhandle_from_file(libname, reports);
if (bh == NULL) {
/* Unlikely since we just browsed it, but possible
* Error reports will have been made by BLO_blendhandle_from_file() */
continue;
}
/* here appending/linking starts */
mainl = BLO_library_link_begin(bmain, &bh, libname);
lib = mainl->curlib;
BLI_assert(lib);
UNUSED_VARS_NDEBUG(lib);
if (mainl->versionfile < 250) {
BKE_reportf(reports, RPT_WARNING,
"Linking or appending from a very old .blend file format (%d.%d), no animation conversion will "
"be done! You may want to re-save your lib file with current Blender",
mainl->versionfile, mainl->subversionfile);
}
/* For each lib file, we try to link all items belonging to that lib,
* and tag those successful to not try to load them again with the other libs. */
for (item_idx = 0, itemlink = lapp_data->items.list; itemlink; item_idx++, itemlink = itemlink->next) {
WMLinkAppendDataItem *item = itemlink->link;
ID *new_id;
if (!BLI_BITMAP_TEST(item->libraries, lib_idx)) {
continue;
}
new_id = BLO_library_link_named_part_ex(
mainl, &bh, item->idcode, item->name, flag, scene, v3d, use_placeholders, force_indirect);
if (new_id) {
/* If the link is successful, clear item's libs 'todo' flags.
* This avoids trying to link same item with other libraries to come. */
BLI_BITMAP_SET_ALL(item->libraries, false, lapp_data->num_libraries);
item->new_id = new_id;
}
}
BLO_library_link_end(mainl, &bh, flag, scene, v3d);
BLO_blendhandle_close(bh);
}
}
static int wm_link_append_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
PropertyRNA *prop;
WMLinkAppendData *lapp_data;
char path[FILE_MAX_LIBEXTRA], root[FILE_MAXDIR], libname[FILE_MAX_LIBEXTRA], relname[FILE_MAX];
char *group, *name;
int totfiles = 0;
short flag;
RNA_string_get(op->ptr, "filename", relname);
RNA_string_get(op->ptr, "directory", root);
BLI_join_dirfile(path, sizeof(path), root, relname);
/* test if we have a valid data */
if (!BLO_library_path_explode(path, libname, &group, &name)) {
BKE_reportf(op->reports, RPT_ERROR, "'%s': not a library", path);
return OPERATOR_CANCELLED;
}
else if (!group) {
BKE_reportf(op->reports, RPT_ERROR, "'%s': nothing indicated", path);
return OPERATOR_CANCELLED;
}
else if (BLI_path_cmp(bmain->name, libname) == 0) {
BKE_reportf(op->reports, RPT_ERROR, "'%s': cannot use current file as library", path);
return OPERATOR_CANCELLED;
}
/* check if something is indicated for append/link */
prop = RNA_struct_find_property(op->ptr, "files");
if (prop) {
totfiles = RNA_property_collection_length(op->ptr, prop);
if (totfiles == 0) {
if (!name) {
BKE_reportf(op->reports, RPT_ERROR, "'%s': nothing indicated", path);
return OPERATOR_CANCELLED;
}
}
}
else if (!name) {
BKE_reportf(op->reports, RPT_ERROR, "'%s': nothing indicated", path);
return OPERATOR_CANCELLED;
}
flag = wm_link_append_flag(op);
/* sanity checks for flag */
if (scene && scene->id.lib) {
BKE_reportf(op->reports, RPT_WARNING,
"Scene '%s' is linked, instantiation of objects & groups is disabled", scene->id.name + 2);
flag &= ~FILE_GROUP_INSTANCE;
scene = NULL;
}
/* from here down, no error returns */
if (scene && RNA_boolean_get(op->ptr, "autoselect")) {
BKE_scene_base_deselect_all(scene);
}
/* tag everything, all untagged data can be made local
* its also generally useful to know what is new
*
* take extra care BKE_main_id_flag_all(bmain, LIB_TAG_PRE_EXISTING, false) is called after! */
BKE_main_id_tag_all(bmain, LIB_TAG_PRE_EXISTING, true);
/* We define our working data...
* Note that here, each item 'uses' one library, and only one. */
lapp_data = wm_link_append_data_new(flag);
if (totfiles != 0) {
GHash *libraries = BLI_ghash_new(BLI_ghashutil_strhash_p, BLI_ghashutil_strcmp, __func__);
int lib_idx = 0;
RNA_BEGIN (op->ptr, itemptr, "files")
{
RNA_string_get(&itemptr, "name", relname);
BLI_join_dirfile(path, sizeof(path), root, relname);
if (BLO_library_path_explode(path, libname, &group, &name)) {
if (!group || !name) {
continue;
}
if (!BLI_ghash_haskey(libraries, libname)) {
BLI_ghash_insert(libraries, BLI_strdup(libname), SET_INT_IN_POINTER(lib_idx));
lib_idx++;
wm_link_append_data_library_add(lapp_data, libname);
}
}
}
RNA_END;
RNA_BEGIN (op->ptr, itemptr, "files")
{
RNA_string_get(&itemptr, "name", relname);
BLI_join_dirfile(path, sizeof(path), root, relname);
if (BLO_library_path_explode(path, libname, &group, &name)) {
WMLinkAppendDataItem *item;
if (!group || !name) {
printf("skipping %s\n", path);
continue;
}
lib_idx = GET_INT_FROM_POINTER(BLI_ghash_lookup(libraries, libname));
item = wm_link_append_data_item_add(lapp_data, name, BKE_idcode_from_name(group), NULL);
BLI_BITMAP_ENABLE(item->libraries, lib_idx);
}
}
RNA_END;
BLI_ghash_free(libraries, MEM_freeN, NULL);
}
else {
WMLinkAppendDataItem *item;
wm_link_append_data_library_add(lapp_data, libname);
item = wm_link_append_data_item_add(lapp_data, name, BKE_idcode_from_name(group), NULL);
BLI_BITMAP_ENABLE(item->libraries, 0);
}
/* XXX We'd need re-entrant locking on Main for this to work... */
/* BKE_main_lock(bmain); */
wm_link_do(lapp_data, op->reports, bmain, scene, CTX_wm_view3d(C), false, false);
/* BKE_main_unlock(bmain); */
/* mark all library linked objects to be updated */
BKE_main_lib_objects_recalc_all(bmain);
IMB_colormanagement_check_file_config(bmain);
/* append, rather than linking */
if ((flag & FILE_LINK) == 0) {
const bool set_fake = RNA_boolean_get(op->ptr, "set_fake");
const bool use_recursive = RNA_boolean_get(op->ptr, "use_recursive");
if (use_recursive) {
BKE_library_make_local(bmain, NULL, NULL, true, set_fake);
}
else {
LinkNode *itemlink;
GSet *done_libraries = BLI_gset_new_ex(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp,
__func__, lapp_data->num_libraries);
for (itemlink = lapp_data->items.list; itemlink; itemlink = itemlink->next) {
ID *new_id = ((WMLinkAppendDataItem *)(itemlink->link))->new_id;
if (new_id && !BLI_gset_haskey(done_libraries, new_id->lib)) {
BKE_library_make_local(bmain, new_id->lib, NULL, true, set_fake);
BLI_gset_insert(done_libraries, new_id->lib);
}
}
BLI_gset_free(done_libraries, NULL);
}
}
wm_link_append_data_free(lapp_data);
/* important we unset, otherwise these object wont
* link into other scenes from this blend file */
BKE_main_id_tag_all(bmain, LIB_TAG_PRE_EXISTING, false);
/* recreate dependency graph to include new objects */
DAG_scene_relations_rebuild(bmain, scene);
/* free gpu materials, some materials depend on existing objects, such as lamps so freeing correctly refreshes */
GPU_materials_free();
/* XXX TODO: align G.lib with other directory storage (like last opened image etc...) */
BLI_strncpy(G.lib, root, FILE_MAX);
WM_event_add_notifier(C, NC_WINDOW, NULL);
return OPERATOR_FINISHED;
}
static void wm_link_append_properties_common(wmOperatorType *ot, bool is_link)
{
PropertyRNA *prop;
/* better not save _any_ settings for this operator */
/* properties */
prop = RNA_def_boolean(ot->srna, "link", is_link,
"Link", "Link the objects or data-blocks rather than appending");
RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
prop = RNA_def_boolean(ot->srna, "autoselect", true,
"Select", "Select new objects");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
prop = RNA_def_boolean(ot->srna, "active_layer", true,
"Active Layer", "Put new objects on the active layer");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
prop = RNA_def_boolean(ot->srna, "instance_groups", is_link,
"Instance Groups", "Create Dupli-Group instances for each group");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
void WM_OT_link(wmOperatorType *ot)
{
ot->name = "Link from Library";
ot->idname = "WM_OT_link";
ot->description = "Link from a Library .blend file";
ot->invoke = wm_link_append_invoke;
ot->exec = wm_link_append_exec;
ot->poll = wm_link_append_poll;
ot->flag |= OPTYPE_UNDO;
WM_operator_properties_filesel(
ot, FILE_TYPE_FOLDER | FILE_TYPE_BLENDER | FILE_TYPE_BLENDERLIB, FILE_LOADLIB, FILE_OPENFILE,
WM_FILESEL_FILEPATH | WM_FILESEL_DIRECTORY | WM_FILESEL_FILENAME | WM_FILESEL_RELPATH | WM_FILESEL_FILES,
FILE_DEFAULTDISPLAY, FILE_SORT_ALPHA);
wm_link_append_properties_common(ot, true);
}
void WM_OT_append(wmOperatorType *ot)
{
ot->name = "Append from Library";
ot->idname = "WM_OT_append";
ot->description = "Append from a Library .blend file";
ot->invoke = wm_link_append_invoke;
ot->exec = wm_link_append_exec;
ot->poll = wm_link_append_poll;
ot->flag |= OPTYPE_UNDO;
WM_operator_properties_filesel(
ot, FILE_TYPE_FOLDER | FILE_TYPE_BLENDER | FILE_TYPE_BLENDERLIB, FILE_LOADLIB, FILE_OPENFILE,
WM_FILESEL_FILEPATH | WM_FILESEL_DIRECTORY | WM_FILESEL_FILENAME | WM_FILESEL_FILES,
FILE_DEFAULTDISPLAY, FILE_SORT_ALPHA);
wm_link_append_properties_common(ot, false);
RNA_def_boolean(ot->srna, "set_fake", false, "Fake User",
"Set Fake User for appended items (except Objects and Groups)");
RNA_def_boolean(ot->srna, "use_recursive", true, "Localize All",
"Localize all appended data, including those indirectly linked from other libraries");
}
/** \name Reload/relocate libraries.
*
* \{ */
static int wm_lib_relocate_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
Library *lib;
char lib_name[MAX_NAME];
RNA_string_get(op->ptr, "library", lib_name);
lib = (Library *)BKE_libblock_find_name_ex(CTX_data_main(C), ID_LI, lib_name);
if (lib) {
if (lib->parent) {
BKE_reportf(op->reports, RPT_ERROR_INVALID_INPUT,
"Cannot relocate indirectly linked library '%s'", lib->filepath);
return OPERATOR_CANCELLED;
}
RNA_string_set(op->ptr, "filepath", lib->filepath);
WM_event_add_fileselect(C, op);
return OPERATOR_RUNNING_MODAL;
}
return OPERATOR_CANCELLED;
}
static void lib_relocate_do(
Main *bmain, Scene *scene,
Library *library, WMLinkAppendData *lapp_data, ReportList *reports, const bool do_reload)
{
ListBase *lbarray[MAX_LIBARRAY];
int lba_idx;
LinkNode *itemlink;
int item_idx;
/* Remove all IDs to be reloaded from Main. */
lba_idx = set_listbasepointers(bmain, lbarray);
while (lba_idx--) {
ID *id = lbarray[lba_idx]->first;
const short idcode = id ? GS(id->name) : 0;
if (!id || !BKE_idcode_is_linkable(idcode)) {
/* No need to reload non-linkable datatypes, those will get relinked with their 'users ID'. */
continue;
}
for (; id; id = id->next) {
if (id->lib == library) {
WMLinkAppendDataItem *item;
/* We remove it from current Main, and add it to items to link... */
/* Note that non-linkable IDs (like e.g. shapekeys) are also explicitly linked here... */
BLI_remlink(lbarray[lba_idx], id);
item = wm_link_append_data_item_add(lapp_data, id->name + 2, idcode, id);
BLI_BITMAP_SET_ALL(item->libraries, true, lapp_data->num_libraries);
#ifdef PRINT_DEBUG
printf("\tdatablock to seek for: %s\n", id->name);
#endif
}
}
}
BKE_main_id_tag_all(bmain, LIB_TAG_PRE_EXISTING, true);
/* We do not want any instanciation here! */
wm_link_do(lapp_data, reports, bmain, NULL, NULL, do_reload, do_reload);
BKE_main_lock(bmain);
/* We add back old id to bmain.
* We need to do this in a first, separated loop, otherwise some of those may not be handled by
* ID remapping, which means they would still reference old data to be deleted... */
for (item_idx = 0, itemlink = lapp_data->items.list; itemlink; item_idx++, itemlink = itemlink->next) {
WMLinkAppendDataItem *item = itemlink->link;
ID *old_id = item->customdata;
BLI_assert(old_id);
BLI_addtail(which_libbase(bmain, GS(old_id->name)), old_id);
}
/* Note that in reload case, we also want to replace indirect usages. */
const short remap_flags = ID_REMAP_SKIP_NEVER_NULL_USAGE | ID_REMAP_NO_INDIRECT_PROXY_DATA_USAGE |
(do_reload ? 0 : ID_REMAP_SKIP_INDIRECT_USAGE);
for (item_idx = 0, itemlink = lapp_data->items.list; itemlink; item_idx++, itemlink = itemlink->next) {
WMLinkAppendDataItem *item = itemlink->link;
ID *old_id = item->customdata;
ID *new_id = item->new_id;
BLI_assert(old_id);
if (do_reload) {
/* Since we asked for placeholders in case of missing IDs, we expect to always get a valid one. */
BLI_assert(new_id);
}
if (new_id) {
#ifdef PRINT_DEBUG
printf("before remap, old_id users: %d, new_id users: %d\n", old_id->us, new_id->us);
#endif
BKE_libblock_remap_locked(bmain, old_id, new_id, remap_flags);
if (old_id->flag & LIB_FAKEUSER) {
id_fake_user_clear(old_id);
id_fake_user_set(new_id);
}
#ifdef PRINT_DEBUG
printf("after remap, old_id users: %d, new_id users: %d\n", old_id->us, new_id->us);
#endif
/* In some cases, new_id might become direct link, remove parent of library in this case. */
if (new_id->lib->parent && (new_id->tag & LIB_TAG_INDIRECT) == 0) {
if (do_reload) {
BLI_assert(0); /* Should not happen in 'pure' reload case... */
}
new_id->lib->parent = NULL;
}
}
if (old_id->us > 0 && new_id && old_id->lib == new_id->lib) {
/* Note that this *should* not happen - but better be safe than sorry in this area, at least until we are
* 100% sure this cannot ever happen.
* Also, we can safely assume names were unique so far, so just replacing '.' by '~' should work,
* but this does not totally rules out the possibility of name collision. */
size_t len = strlen(old_id->name);
size_t dot_pos;
bool has_num = false;
for (dot_pos = len; dot_pos--;) {
char c = old_id->name[dot_pos];
if (c == '.') {
break;
}
else if (c < '0' || c > '9') {
has_num = false;
break;
}
has_num = true;
}
if (has_num) {
old_id->name[dot_pos] = '~';
}
else {
len = MIN2(len, MAX_ID_NAME - 7);
BLI_strncpy(&old_id->name[len], "~000", 7);
}
id_sort_by_name(which_libbase(bmain, GS(old_id->name)), old_id);
BKE_reportf(reports, RPT_WARNING,
"Lib Reload: Replacing all references to old data-block '%s' by reloaded one failed, "
"old one (%d remaining users) had to be kept and was renamed to '%s'",
new_id->name, old_id->us, old_id->name);
}
}
BKE_main_unlock(bmain);
for (item_idx = 0, itemlink = lapp_data->items.list; itemlink; item_idx++, itemlink = itemlink->next) {
WMLinkAppendDataItem *item = itemlink->link;
ID *old_id = item->customdata;
if (old_id->us == 0) {
BKE_libblock_free(bmain, old_id);
}
}
/* Some datablocks can get reloaded/replaced 'silently' because they are not linkable (shape keys e.g.),
* so we need another loop here to clear old ones if possible. */
lba_idx = set_listbasepointers(bmain, lbarray);
while (lba_idx--) {
ID *id, *id_next;
for (id = lbarray[lba_idx]->first; id; id = id_next) {
id_next = id->next;
/* XXX That check may be a bit to generic/permissive? */
if (id->lib && (id->flag & LIB_TAG_PRE_EXISTING) && id->us == 0) {
BKE_libblock_free(bmain, id);
}
}
}
/* Get rid of no more used libraries... */
BKE_main_id_tag_idcode(bmain, ID_LI, LIB_TAG_DOIT, true);
lba_idx = set_listbasepointers(bmain, lbarray);
while (lba_idx--) {
ID *id;
for (id = lbarray[lba_idx]->first; id; id = id->next) {
if (id->lib) {
id->lib->id.tag &= ~LIB_TAG_DOIT;
}
}
}
Library *lib, *lib_next;
for (lib = which_libbase(bmain, ID_LI)->first; lib; lib = lib_next) {
lib_next = lib->id.next;
if (lib->id.tag & LIB_TAG_DOIT) {
id_us_clear_real(&lib->id);
if (lib->id.us == 0) {
BKE_libblock_free(bmain, (ID *)lib);
}
}
}
BKE_main_lib_objects_recalc_all(bmain);
IMB_colormanagement_check_file_config(bmain);
/* important we unset, otherwise these object wont
* link into other scenes from this blend file */
BKE_main_id_tag_all(bmain, LIB_TAG_PRE_EXISTING, false);
/* recreate dependency graph to include new objects */
DAG_scene_relations_rebuild(bmain, scene);
/* free gpu materials, some materials depend on existing objects, such as lamps so freeing correctly refreshes */
GPU_materials_free();
}
void WM_lib_reload(Library *lib, bContext *C, ReportList *reports)
{
if (!BLO_has_bfile_extension(lib->filepath)) {
BKE_reportf(reports, RPT_ERROR, "'%s' is not a valid library filepath", lib->filepath);
return;
}
if (!BLI_exists(lib->filepath)) {
BKE_reportf(reports, RPT_ERROR,
"Trying to reload library '%s' from invalid path '%s'", lib->id.name, lib->filepath);
return;
}
WMLinkAppendData *lapp_data = wm_link_append_data_new(0);
wm_link_append_data_library_add(lapp_data, lib->filepath);
lib_relocate_do(CTX_data_main(C), CTX_data_scene(C), lib, lapp_data, reports, true);
wm_link_append_data_free(lapp_data);
WM_event_add_notifier(C, NC_WINDOW, NULL);
}
static int wm_lib_relocate_exec_do(bContext *C, wmOperator *op, bool do_reload)
{
Library *lib;
char lib_name[MAX_NAME];
RNA_string_get(op->ptr, "library", lib_name);
lib = (Library *)BKE_libblock_find_name_ex(CTX_data_main(C), ID_LI, lib_name);
if (lib) {
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
PropertyRNA *prop;
WMLinkAppendData *lapp_data;
char path[FILE_MAX], root[FILE_MAXDIR], libname[FILE_MAX], relname[FILE_MAX];
short flag = 0;
if (RNA_boolean_get(op->ptr, "relative_path")) {
flag |= FILE_RELPATH;
}
if (lib->parent && !do_reload) {
BKE_reportf(op->reports, RPT_ERROR_INVALID_INPUT,
"Cannot relocate indirectly linked library '%s'", lib->filepath);
return OPERATOR_CANCELLED;
}
RNA_string_get(op->ptr, "directory", root);
RNA_string_get(op->ptr, "filename", libname);
if (!BLO_has_bfile_extension(libname)) {
BKE_report(op->reports, RPT_ERROR, "Not a library");
return OPERATOR_CANCELLED;
}
BLI_join_dirfile(path, sizeof(path), root, libname);
if (!BLI_exists(path)) {
BKE_reportf(op->reports, RPT_ERROR_INVALID_INPUT,
"Trying to reload or relocate library '%s' to invalid path '%s'", lib->id.name, path);
return OPERATOR_CANCELLED;
}
if (BLI_path_cmp(lib->filepath, path) == 0) {
#ifdef PRINT_DEBUG
printf("We are supposed to reload '%s' lib (%d)...\n", lib->filepath, lib->id.us);
#endif
do_reload = true;
lapp_data = wm_link_append_data_new(flag);
wm_link_append_data_library_add(lapp_data, path);
}
else {
int totfiles = 0;
#ifdef PRINT_DEBUG
printf("We are supposed to relocate '%s' lib to new '%s' one...\n", lib->filepath, libname);
#endif
/* Check if something is indicated for relocate. */
prop = RNA_struct_find_property(op->ptr, "files");
if (prop) {
totfiles = RNA_property_collection_length(op->ptr, prop);
if (totfiles == 0) {
if (!libname[0]) {
BKE_report(op->reports, RPT_ERROR, "Nothing indicated");
return OPERATOR_CANCELLED;
}
}
}
lapp_data = wm_link_append_data_new(flag);
if (totfiles) {
RNA_BEGIN (op->ptr, itemptr, "files")
{
RNA_string_get(&itemptr, "name", relname);
BLI_join_dirfile(path, sizeof(path), root, relname);
if (BLI_path_cmp(path, lib->filepath) == 0 || !BLO_has_bfile_extension(relname)) {
continue;
}
#ifdef PRINT_DEBUG
printf("\t candidate new lib to reload datablocks from: %s\n", path);
#endif
wm_link_append_data_library_add(lapp_data, path);
}
RNA_END;
}
else {
#ifdef PRINT_DEBUG
printf("\t candidate new lib to reload datablocks from: %s\n", path);
#endif
wm_link_append_data_library_add(lapp_data, path);
}
}
lib_relocate_do(bmain, scene, lib, lapp_data, op->reports, do_reload);
wm_link_append_data_free(lapp_data);
/* XXX TODO: align G.lib with other directory storage (like last opened image etc...) */
BLI_strncpy(G.lib, root, FILE_MAX);
WM_event_add_notifier(C, NC_WINDOW, NULL);
return OPERATOR_FINISHED;
}
return OPERATOR_CANCELLED;
}
static int wm_lib_relocate_exec(bContext *C, wmOperator *op)
{
return wm_lib_relocate_exec_do(C, op, false);
}
void WM_OT_lib_relocate(wmOperatorType *ot)
{
PropertyRNA *prop;
ot->name = "Relocate Library";
ot->idname = "WM_OT_lib_relocate";
ot->description = "Relocate the given library to one or several others";
ot->invoke = wm_lib_relocate_invoke;
ot->exec = wm_lib_relocate_exec;
ot->flag |= OPTYPE_UNDO;
prop = RNA_def_string(ot->srna, "library", NULL, MAX_NAME, "Library", "Library to relocate");
RNA_def_property_flag(prop, PROP_HIDDEN);
WM_operator_properties_filesel(
ot, FILE_TYPE_FOLDER | FILE_TYPE_BLENDER, FILE_BLENDER, FILE_OPENFILE,
WM_FILESEL_FILEPATH | WM_FILESEL_DIRECTORY | WM_FILESEL_FILENAME | WM_FILESEL_FILES | WM_FILESEL_RELPATH,
FILE_DEFAULTDISPLAY, FILE_SORT_ALPHA);
}
static int wm_lib_reload_exec(bContext *C, wmOperator *op)
{
return wm_lib_relocate_exec_do(C, op, true);
}
void WM_OT_lib_reload(wmOperatorType *ot)
{
PropertyRNA *prop;
ot->name = "Reload Library";
ot->idname = "WM_OT_lib_reload";
ot->description = "Reload the given library";
ot->exec = wm_lib_reload_exec;
ot->flag |= OPTYPE_UNDO;
prop = RNA_def_string(ot->srna, "library", NULL, MAX_NAME, "Library", "Library to reload");
RNA_def_property_flag(prop, PROP_HIDDEN);
WM_operator_properties_filesel(
ot, FILE_TYPE_FOLDER | FILE_TYPE_BLENDER, FILE_BLENDER, FILE_OPENFILE,
WM_FILESEL_FILEPATH | WM_FILESEL_DIRECTORY | WM_FILESEL_FILENAME | WM_FILESEL_RELPATH,
FILE_DEFAULTDISPLAY, FILE_SORT_ALPHA);
}
/** \} */